These fields are intended to carry the real meat of a drag operation,
and the "text" is just for what we show on screen (alongside the cursor
during the actual drag.)
The data field is just a String for now, but in the future we should
make it something more flexible.
This bitmap is displayed alongside the dragged text underneath the
mouse cursor while dragging.
This will be a perfect fit for dragging e.g files around. :^)
This patch enables basic drag&drop between applications.
You initiate a drag by creating a GDragOperation object and calling
exec() on it. This creates a nested event loop in the calling program
that only returns once the drag operation has ended.
On the receiving side, you get a call to GWidget::drop_event() with
a GDropEvent containing information about the dropped data.
The only data passed right now is a piece of text that's also used
to visually indicate that a drag is happening (by showing the text in
a little box that follows the mouse cursor around.)
There are things to fix here, but we're off to a nice start. :^)