Commit graph

19 commits

Author SHA1 Message Date
Andreas Kling
ef658594e4 LibIPC: Let's start building custom message codecs for LibIPC
Instead of using ByteBuffer (which always malloc() their storage) for
IPC message encoding, we now use a Vector<u8, 1024>, which means that
messages smaller than 1 KB avoid heap allocation entirely.
2019-12-30 02:41:45 +01:00
Andreas Kling
46a57c7f59 IPCCompiler: Use const references for message constructor parameters 2019-12-14 16:17:00 +01:00
Andreas Kling
8ae62c57ee LibIPC: Rename IMessage id/name to message_id/message_name
Hogging "id" and "name" makes it impossible to use these as message
parameter names, which seems silly. :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
272d65e3e2 WindowServer: Port to the new IPC system
This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc

It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.

The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.

Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.

The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.

Goodbye, old WindowServer IPC. You served us well :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
dc9d44d7b1 IPCCompiler: Add support for String parameters in messages 2019-11-23 21:44:00 +01:00
Andreas Kling
630d5b3ffd LibIPC+AudioServer: Allow unsolicited server-to-client IPC messages
Client-side connection objects must now provide both client and server
endpoint types. When a message is received from the server side, we try
to decode it using both endpoint types and then send it to the right
place for handling.

This now makes it possible for AudioServer to send unsolicited messages
to its clients. This opens up a ton of possibilities :^)
2019-11-23 16:50:21 +01:00
Andreas Kling
8d550c174e LibCore: Convert CFile to ObjectPtr 2019-09-21 20:50:06 +02:00
Andreas Kling
116d551f82 IPCCompiler: Don't generate "OwnPtr<void>" as a handle() return type
This was happening for async (response-less) messages, since they were
returning void and were were always just wrapping the return type in
an OwnPtr no matter what.
2019-08-03 21:34:08 +02:00
Andreas Kling
3100e8dee5 IPCCompiler+AudioServer: Accept "//"-style comments in IPC defintions 2019-08-03 21:29:09 +02:00
Andreas Kling
3519b6c201 IPCCompiler: More work towards AudioServer bringup
- Add IEndpoint::handle(IMessage), a big switch table on message type.
  handle() will return a response message for synchronous messages,
  and return nullptr otherwise.
- Use i32 instead of int for everything
- Make IMessage::encode() const
- Make IEndpoint::decode_message() static, this allows template code to
  decode messages without an endpoint instance on hand.
2019-08-03 19:24:08 +02:00
Andreas Kling
8dd07c3075 IPCCompiler: Emit message parameter getters
For simplicity's sake, they are all "const type& name() const"
2019-08-03 17:24:47 +02:00
Andreas Kling
c255cedd7a IPCCompiler: Make decode_message() return nullptr for unknown messages 2019-08-03 17:06:24 +02:00
Andreas Kling
925c8f42f8 IPCCompiler: Generate message decoding functions
An endpoint now knows how to decode a ByteBuffer into an IMessage.
2019-08-03 17:03:44 +02:00
Andreas Kling
659ddddd20 IPCCompiler: Emit IEndpoint::name() overrides 2019-08-03 16:44:27 +02:00
Andreas Kling
36b352554e IPCCompiler: Emit message constructors + include ID in serialization 2019-08-03 16:35:49 +02:00
Andreas Kling
05e08afcd8 IPCCompiler: Generate getters for message ID's and message names
Each endpoint namespace will have an enum class MessageID where you can
find all of its messages.
2019-08-03 16:19:14 +02:00
Andreas Kling
fae3091999 IPCCompiler: Typedef the response message types as "ResponseType"
Each message will now have a typedef called ResponseType as an alias
for the expected response type. This will aid in implementing the sync
messaging code.
2019-08-03 16:06:40 +02:00
Andreas Kling
016335edde IPCCompiler: Generate endpoint and message classes
These are not entirely finished but it's starting to take shape. :^)
2019-08-03 15:50:16 +02:00
Andreas Kling
aa8a3d4a89 IPCCompiler: Start working on a simple IPC definition language
Instead of doing everything manually in C++, let's do some codegen.
This patch adds a crude but effective IPC definition parser, along
with two initial definition files for the AudioServer's client and
server endpoints.
2019-08-03 15:17:41 +02:00