Commit graph

9 commits

Author SHA1 Message Date
Andreas Kling
d111b6ead4 WindowServer+Taskbar: Animate window frames on minimize/unminimize
We now show a quick window outline animation when going in/out of
minimized state. It's a simple 10 frame animation at 60fps, just to
give a visual cue of what's happening with the window.

The Taskbar sends over the corresponding button rect for each window
to the WindowServer using a new WM_SetWindowTaskbarRect message.

Note that when unminimizing, we still *show* the window right away,
and don't hold off until the animation has finished. This avoids
making the desktop feel slow/sluggish. :^)
2019-12-03 21:34:34 +01:00
Andreas Kling
272d65e3e2 WindowServer: Port to the new IPC system
This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc

It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.

The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.

Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.

The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.

Goodbye, old WindowServer IPC. You served us well :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
8a024a3305 LibGUI: Rename GEventLoop.{cpp,h} => GWindowServerConnection
The GEventLoop class is long gone, and the only class in these files is
GWindowServerConnection, so let's update the file names. :^)
2019-11-08 11:40:25 +01:00
Robin Burchell
7a53096e8d LibGUI: Revert GWindowServerConnection to being a singleton
This was a mistake, of course. Nested event loops don't need (or want)
independent server connections.

We initialize the connection early in GEventLoop for e.g. users that
want to get the size of a GDesktop before the connection has been
established.

Bug noticed by Andreas, introduced by me ;-)
2019-07-17 21:03:01 +02:00
Robin Burchell
2177594c96 Port LibGUI to use CIPCClientSideConnection
As a consequence, move to use an explicit handshake() method rather than
calling virtuals from the constructor. This seemed to not bother
AClientConnection, but LibGUI crashes (rightfully) because of it.
2019-07-17 20:16:44 +02:00
Andreas Kling
2e9cc75d11 WindowServer+Taskbar: Let WindowServer manage the "window menus".
Taskbar now simply asks the WindowServer to popup a window menu when right
clicking on a taskbar button.

This patch also implements the "close" menu item, and furthermore makes the
window menu show up when you left-click a window's titlebar icon. :^)
2019-06-21 11:03:43 +02:00
Andreas Kling
fd604a7c68 Applications: Run clang-format on everything. 2019-06-07 11:48:03 +02:00
Robin Burchell
f55965b5e8 WindowServer/GMenu: Adjust the popup position to fit the window inside the screen
Rather than passing a "top_anchored" bool. Fixes #22.
2019-05-16 01:22:54 +02:00
Andreas Kling
956bd23aae WindowServer+TaskBar: Add a taskbar window button popup menu.
This patch only hooks up the minimize and unminimize actions.
2019-04-23 23:14:14 +02:00