Commit graph

30 commits

Author SHA1 Message Date
Andreas Kling
f0cde70c18 LibGUI: Simplify submenu construction
The API for adding a submenu to a menu is now:

auto& submenu = menu.add_submenu("Name");
submenu.add_action(my_action);
2020-04-29 11:48:11 +02:00
Andreas Kling
3af8fcc839 HexEditor: Fill main widget with background to prevent gaps 2020-04-23 18:52:34 +02:00
Andreas Kling
0af5e0b9f8 Applications: Tweak main layout spacing and background 2020-04-23 18:30:59 +02:00
Andreas Kling
52a250cb61 LibGUI: Make MenuBar a Core::Object
This makes it show up in Inspector with all the menus inside it. :^)
2020-04-21 16:19:18 +02:00
Andreas Kling
26eeaef0a8 LibGUI: Add MenuBar::add_menu(name)
This allows us to construct menus in a more natural way:

    auto& file_menu = menubar->add_menu("File");
    file_menu.add_action(...);

Instead of the old way:

    auto file_menu = GUI::Menu::construct();
    file_menu->add_action(...);
    menubar->add_menu(file_menu);
2020-04-04 12:58:05 +02:00
Tibor Nagy
f347dd5c5e Applications: Use "Document - AppName" window title format
Fixes #1444
2020-03-13 23:30:12 +01:00
Andreas Kling
37fc6c117c Userspace: Add missing #includes now that AK/StdLibExtras.h is smaller 2020-03-08 13:06:51 +01:00
Andreas Kling
b29ff7b821 LibGUI: Don't use Core::Object::add() to instantiate dialogs
Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.

And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
2020-03-04 21:04:06 +01:00
Andreas Kling
4697195645 LibGUI: Use set_layout<LayoutType>() in lots of client code 2020-03-04 13:49:48 +01:00
Andreas Kling
c5d913970a LibGUI: Remove parent parameter to GUI::Widget constructor 2020-02-23 12:27:53 +01:00
Andreas Kling
b011ea9962 LibGUI: Reduce menu-related header dependencies 2020-02-15 01:56:30 +01:00
Andreas Kling
6a9cc66b97 LibGUI: Remove leading G from filenames 2020-02-06 20:33:02 +01:00
Andreas Kling
d17e23bd27 LibCore: Remove leading C from filenames 2020-02-06 15:04:03 +01:00
Andreas Kling
799b0a4fa8 LibGUI: Rename {H,V}BoxLayout => {Horizontal,Vertical}BoxLayout 2020-02-06 14:44:13 +01:00
Andreas Kling
5c06c32df4 LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
2020-02-06 13:39:17 +01:00
Andreas Kling
9ac94d393e LibGfx: Rename from LibDraw :^) 2020-02-06 12:04:00 +01:00
Andreas Kling
11580babbf LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
2020-02-06 11:56:38 +01:00
Andreas Kling
c5bd9d4ed1 LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00
Andreas Kling
2d39da5405 LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.

The new convention is:

- "LibFoo" is a userspace library that provides the "Foo" namespace.

That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
2020-02-02 15:15:30 +01:00
Andreas Kling
d67da8c101 LibGUI: Add GHBoxLayout and GVBoxLayout convenience classes 2020-02-02 15:09:48 +01:00
Andreas Kling
94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Jami Kettunen
cece0d230d Applications: Add new keyboard shortcuts & update few existing ones 2020-01-01 01:23:27 +01:00
Jami Kettunen
7f15604f72 HexEditor: Clarify in InputBox which offset (Hex/Dec) you're Going To 2020-01-01 01:23:27 +01:00
Andreas Kling
fd5eb79d19 LibGUI: Make GMenu inherit from CObject
This is primarily to make it possible to pass a GMenu* where a CObject*
is expected.
2019-12-09 21:05:44 +01:00
Brandon Scott
98e556fee9 HexEditor: Created has_selection() method.
Created has_selection() method and fixed a few small issues.
2019-10-27 00:44:42 +02:00
Brandon Scott
c77fe5161c HexEditor: Added fill selection action.
Added the ability to fill the current selection with a given byte.
2019-10-27 00:44:42 +02:00
Brandon Scott
f947353a56 HexEditor: Added new file action.
Added a new file action, allowing you to create a new file of a specific
size.
2019-10-27 00:44:42 +02:00
Brandon Scott
e3fbd2fe60 HexEditor: Added a multi-label status bar, and a new copy option.
Make use of the new multi-label status bar, and added a menu
option to allow you to copy generated C code from a selection
to the clipboard.
2019-10-24 09:57:27 +02:00
Brandon Scott
a76b02f741 HexEditor: Added navigate to a hex offset
Added the ability to navigate to a specified hex offset.
2019-10-21 09:45:21 +02:00
Brandon Scott
48ef1d1bd1 HexEditor: Initial application release
The very first release of the Hex Editor for Serenity.
2019-10-13 08:45:49 +02:00