Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.
In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
will later perform a direct lookup without going through the global
object
This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
This is a continuation of the previous two commits.
As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
This commit removes all exception related code:
Remove VM::exception(), VM::throw_exception() etc. Any leftover
throw_exception calls are moved to throw_completion.
The one method left is clear_exception() which is now a no-op. Most of
these calls are just to clear whatever exception might have been thrown
when handling a Completion. So to have a cleaner commit this will be
removed in a next commit.
It also removes the actual Exception and TemporaryClearException classes
since these are no longer used.
In any spot where the exception was actually used an attempt was made to
preserve that behavior. However since it is no longer tracked by the VM
we cannot access exceptions which were thrown in previous calls.
There are two such cases which might have different behavior:
- In Web::DOM::Document::interpreter() the on_call_stack_emptied hook
used to print any uncaught exception but this is now no longer
possible as the VM does not store uncaught exceptions.
- In js the code used to be interruptable by throwing an exception on
the VM. This is no longer possible but was already somewhat fragile
before as you could happen to throw an exception just before a VERIFY.
Instead of using plain objects as Iterator records, causes confusion
about the object itself actually being its [[Iterator]] slot, and
requires non-standard type conversion shenanigans fpr the [[NextValue]]
and [[Done]] internal slots, implement a proper Iterator record struct
and use it throughout.
Also annotate the remaining Iterator AOs with spec comments while we're
here.
This includes:
- Parsing proper LabelledStatements with try_parse_labelled_statement()
- Removing LabelableStatement
- Implementing the LoopEvaluation semantics via loop_evaluation() in
each IterationStatement subclass; and IterationStatement evaluation
via {For,ForIn,ForOf,ForAwaitOf,While,DoWhile}Statement::execute()
- Updating ReturnStatement, BreakStatement and ContinueStatement to
return the appropriate completion types
- Basically reimplementing TryStatement and SwitchStatement according to
the spec, using completions
- Honoring result completion types in AsyncBlockStart and
OrdinaryCallEvaluateBody
- Removing any uses of the VM unwind mechanism - most importantly,
VM::throw_exception() now exclusively sets an exception and no longer
triggers any unwinding mechanism.
However, we already did a good job updating all of LibWeb and userland
applications to not use it, and the few remaining uses elsewhere don't
rely on unwinding AFAICT.
Since AsyncIteratorClose and IteratorClose differ only in that the async
version awaits the inner value we just implement them with an enum flag
to switch just that behavior.
This one is a bit unusual, so to clarify:
Previously, callers of get_iterator_values() would supply a callback
that would return an IterationDecision, and an enum to indicate whether
iterator_close() should be invoked upon IterationDecision::Break.
Now, use of both those enums is removed, and callers must return an
Optional<Completion>. If a Completion is provided, the iterator will be
closed, and that completion will be returned from get_iterator_values.
Otherwise, once the iterator is exhausted, a default-initialized
Completion will be returned.
This removes all usages of the non-standard define_property helper
method and replaces all it's usages with the specification required
alternative or with define_direct_property where appropriate.
This was a standalone function previously (get_method()), but instead of
passing a Value to it, we can just make it a method.
Also add spec step comments and fix the receiver value by using GetV().
Requires a bunch of find-and-replace updates across LibJS, but
constructing a PropertyName from a nullptr Symbol* should not be
possible - let's enforce this at the compiler level instead of using
VERIFY() (and already dereference Symbol pointers at the call site).
Value.{cpp,h} has become a dumping ground, let's change that.
Things that are directly related to Values (e.g. bitwise/binary ops,
equality related functions) can remain, but everything else that's not a
Value or Object method and globally required (not just a static function
somewhere) is being moved.
Also convert to east-const while we're here.
I haven't touched IteratorOperations.{cpp,h}, it seems fine to still
have those separately.