No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
This adds plumbing for the Intl.DateTimeFormat object, constructor, and
prototype.
Note that unlike other Intl objects, the Intl.DateTimeFormat object has
a LibUnicode structure as a base. This is to prevent wild amounts of
code duplication between LibUnicode, Intl.DateTimeFormat, and other
not-yet-defined Intl structures, because there's 12 fields shared
between them.