There's a subtle difference here. A "block box" in the spec is a
block-level box, while a "block container" is a box whose children are
either all inline-level boxes in an IFC, or all block-level boxes
participating in a BFC.
Notably, an "inline-block" box is a "block container" but not a "block
box" since it is itself inline-level.
This does a few things, that are hard to separate. For a while now, it's
been confuzing what `StyleValue::is_foo()` actually means. It sometimes
was used to check the type, and sometimes to see if it could return a
certain value type. The new naming scheme is:
- `is_length()` - is it a LengthStyleValue?
- `as_length()` - casts it to LengthStyleValue
- `has_length()` - can it return a Length?
- `to_length()` - gets the internal value out (eg, Length)
This also means, no more `static_cast<LengthStyleValue const&>(*this)`
stuff when dealing with StyleValues. :^)
Hopefully this will be a bit clearer going forward. There are lots of
places using the original methods, so I'll be going through them to
hopefully catch any issues.
This now uses the values in `InitialValues`, which is not ideal, but
it's better to have our defaults defined in two places, than in 3.
The default for `border-colors` is `currentcolor`, so we shortcut that
here and just grab the value of the `color` property. As noted, this is
not perfect, but it's somewhat better.
In the spec, `fill` and `stroke` are supposed to be a shorthands for
various properties. But since the spec is still a working draft, and
neither Firefox or Chrome support the `fill-color` or `stroke-color`
properties, we'll stick with `fill` and `stroke` as simple colors for
now.
Also, note that SVG expects things in "user units", and we are assuming
that 1px = 1 user unit for now.
In the past, the base class implementation of this was used to descend
into subtrees and paint children. That is now taken care of by
StackingContext::paint_descendants() instead, and nothing used this.
Previously, this made the same "everything is px" assumption as in
`StyleProperties::load_font()`, so I've replaced it with the calculation
from there.
The previous code assumed all font sizes were in px, but now we perform
the conversion. There is an existing bug with em sizes returning 0,
which seems to affect other places too - see
`NodeWithStyle::apply_style()`.
This also implements 'larger', 'smaller' and calc() font-sizes.
This parses the elliptical border-radius values, though currently we
only support circular ones. So, to_length() is overloaded to return the
horizontal-radius. This means the code in Layout/Node.cpp does not need
to change for now.
This patch spreads box-shadows around:
- The Values important to box-shadows are stored in a BoxShadowData
struct
- StyleProperties knows how to construct such a struct from a
BoxShadowStyleValue and a Node knows how to ask for it
- CalculatedValues contain BoxShadowData and expose them
This code worked with GCC because libstdc++ pulls in `type_info`'s
definition through the `cxxabi` header included by `AK/Demangle.h`.
In contrast, `libc++` only forward-declares it, so this code failed to
compile with it.
Our "frame" concept very closely matches what the web specs call a
"browsing context", so let's rename it to that. :^)
The "main frame" becomes the "top-level browsing context",
and "sub-frames" are now "nested browsing contexts".
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
The background-repeat value may be specified as either one- or two-value
identifiers (to be interpreted as horizontal and vertical repeat). This
adds two pseudo-properties, background-repeat-x and background-repeat-y,
to handle this. One-value identifiers are mapped to two-value in
accordance with the spec.
We try scrolling a Node with the handle_mousewheel event, but if it
isn't scrollable, the event should be passed back up to the page
host. This is the first step in that process.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
We implement this by adding a BlockBox::is_scrollable() helper,
and then ignoring wheel events for non-scrollable boxes.
Thanks to FireFox317 for pointing this out! :^)
This is rather crude, but you can now use the mouse wheel to scroll up
and down in block-level boxes with clipped overflowing content.
There's no limit to how far you can scroll in either direction, since
we don't yet track how much overflow there is. But it's a start. :^)
We'll want to remove the LibGUI dependency from the WebContent process.
This is the first basic step of removing unnecessary LibGUI includes
and swapping out GUI::Painter for Gfx::Painter.