Commit graph

6 commits

Author SHA1 Message Date
Andreas Kling
77ae98a9b6 LibDraw: Add GraphicsBitmap::create_purgeable()
This allows you to create a process-private purgeable GraphicsBitmap.
The volatile flag is controlled via set_volatile() / set_nonvolatile().
2019-12-18 20:50:05 +01:00
Andreas Kling
183ee5847c LibDraw: Add GraphicsBitmap::to_shareable_bitmap()
This function returns the bitmap itself if it's already backed by a
SharedBuffer object, otherwise it creates a shareable copy of itself
and returns that.
2019-12-08 17:07:44 +01:00
Andreas Kling
8f45a259fc ByteBuffer: Remove pointer() in favor of data()
We had two ways to get the data inside a ByteBuffer. That was silly.
2019-09-30 08:57:01 +02:00
Andreas Kling
ec5091fa7d GraphicsBitmap: Allow constructing a wrapper bitmap around 8-bit pixels
This will be very useful for optimizing games like DOOM. :^)
2019-09-14 11:20:07 +02:00
Andreas Kling
7038935f74 GraphicsBitmap: create_wrapper() should take pitch as a parameter
We shouldn't assume that the pitch of some arbitrary bitmap memory that
we're wrapping is going to be 16-byte aligned. Instead, just take the
pitch as a parameter.

Also update WindowServer to pass the pitch to the framebuffer bitmaps.
2019-08-19 13:45:22 +02:00
Andreas Kling
1c0669f010 LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.

This avoids building the code twice, and will encourage better separation
of concerns. :^)
2019-07-18 10:18:16 +02:00
Renamed from SharedGraphics/GraphicsBitmap.cpp (Browse further)