This commit removes all exception related code:
Remove VM::exception(), VM::throw_exception() etc. Any leftover
throw_exception calls are moved to throw_completion.
The one method left is clear_exception() which is now a no-op. Most of
these calls are just to clear whatever exception might have been thrown
when handling a Completion. So to have a cleaner commit this will be
removed in a next commit.
It also removes the actual Exception and TemporaryClearException classes
since these are no longer used.
In any spot where the exception was actually used an attempt was made to
preserve that behavior. However since it is no longer tracked by the VM
we cannot access exceptions which were thrown in previous calls.
There are two such cases which might have different behavior:
- In Web::DOM::Document::interpreter() the on_call_stack_emptied hook
used to print any uncaught exception but this is now no longer
possible as the VM does not store uncaught exceptions.
- In js the code used to be interruptable by throwing an exception on
the VM. This is no longer possible but was already somewhat fragile
before as you could happen to throw an exception just before a VERIFY.
This property represents the CSS content size, so let's reduce ambiguity
by using the spec terminology.
We also bring a bunch of related functions along for the ride.
Style updates are lazy since late last year, so the StyleInvalidator is
actually hurting us more than it's helping by running the entire CSS
selector machine on the whole DOM for every attribute change.
Instead, simply mark the entire DOM dirty and let the lazy style update
mechanism run *once* on next event loop iteration.
Instead of making each Layout::Node compute style for itself, we now
compute it in TreeBuilder before even calling create_layout_node().
For non-element DOM nodes, we create the style and layout tree node
in TreeBuilder. This allows us to move create_layout_node() from
DOM::Node to DOM::Element.
`convert_nodes_to_single_node` is inside its own file so ChildNode can
include and use it without having to include other headers such as
DOM/Node.h. This is to prevent circular includes.
This also refactors interpreter creation to follow
InitializeHostDefinedRealm, but I couldn't fit it in the title :^)
This allows us to follow the spec much more closely rather than being
completely ad-hoc with just the parse node instead of having all the
surrounding data such as the realm of the parse node.
The interpreter creation refactor creates the global execution context
once and doesn't take it off the stack. This allows LibWeb to take the
global execution context and manually handle it, following the HTML
spec. The HTML spec calls this the "realm execution context" of the
environment settings object.
It also allows us to specify the globalThis type, as it can be
different from the global object type. For example, on the web, Window
global objects use a WindowProxy global this value to enforce the same
origin policy on operations like [[GetOwnProperty]].
Finally, it allows us to directly call Program::execute in perform_eval
and perform_shadow_realm_eval as this moves
global_declaration_instantiation into Interpreter::run
(ScriptEvaluation) as per the spec.
Note that this doesn't evalulate Source Text Modules yet or refactor
the bytecode interpreter, that's work for future us :^)
This patch was originally build by Luke for the environment settings
object change but was also needed for modules. So I (davidot) have
modified it with the new completion changes and setup for that.
Co-authored-by: davidot <davidot@serenityos.org>
In querySelector(All)'s use of "Match a Selector Against a Tree", it
passes in the node the function was called on as the "optional scoping
root", which causes it and the nodes which aren't descendants of it
to be excluded from the list of possible nodes to match against.
For us, this is the equivalent of using the non-inclusive variant of
`for_each_in_subtree_of_type`.
This was tripping up the node re-ordering logic of d3 and would cause
it to try and reinsert nodes into their parent, causing an exception
to be thrown.
Note that this should be shadow-including, but we don't currently have
shadow-including tree traversal as per https://dom.spec.whatwg.org/#concept-shadow-including-tree-orderhttps://drafts.csswg.org/selectors-4/#match-a-selector-against-a-treehttps://dom.spec.whatwg.org/#scope-match-a-selectors-string
Instead of making it a void function, checking for an exception, and
then receiving the relevant result via VM::last_value(), we can
consolidate all of this by using completions.
This allows us to remove more uses of VM::exception(), and all uses of
VM::last_value().
Previously, we were using StyleValues for this, which was a bit of a
hack and was brittle, breaking when I modified how custom properties
were parsed. This is better and also lets us limit the kinds of value
that can be used here, to match the spec.
This option is already enabled when building Lagom, so let's enable it
for the main build too. We will no longer be surprised by Lagom Clang
CI builds failing while everything compiles locally.
Furthermore, the stronger `-Wsuggest-override` warning is enabled in
this commit, which enforces the use of the `override` keyword in all
classes, not just those which already have some methods marked as
`override`. This works with both GCC and Clang.
This allows document.implementation to keep the underlying document
alive for as long as we need it (for example, if someone holds on to a
DOMImplementation JS wrapper after the document is GC'd.)
DOMImplementation.createDocument() should set the content type of the
newly created document, not replace the content type of the
DOMImplementation's own host document.
This changes allows for nested browser contexts to be embedded in the
serialized JSON of their container element (like `iframe`) and enables
their inspection in the DOM Inspector.
These aren't needed now that we render using background_layers instead.
The one casualty is the resolved style for background-repeat, but that
was incorrect anyway.
Instead of storing these as individual `background-foo` properties, we
combine them together into layers, since that is how they will be
painted. It also makes it more convenient to pass them around.
This isn't a complete conversion to ErrorOr<void>, but a good chunk.
The end goal here is to propagate buffer allocation failures to the
caller, and allow the use of TRY() with formatting functions.
While right now this doesn't save much complexity, it will do once we
care about multiple background layers per node. Then, having a single
repeat value per layer will simplify things.
It also means we can remove the pseudo-property concept entirely! :^)
Use a simple heuristic to exclude uninteresting whitespace and
de-clutter the inspector's DOM tree.
Uninteresting whitespace is currently one of these:
- Non-rendered whitespace-only text nodes
- Rendered whitespace-only text nodes between block-level elements
This changes Web::Bindings::throw_dom_exception_if_needed() to return a
JS::ThrowCompletionOr instead of an Optional. This allows callers to
wrap the invocation with a TRY() macro instead of making a follow-up
call to should_return_empty(). Further, this removes all invocations to
vm.exception() in the generated bindings.
This allows supporting websites to use a light or dark theme to match
our desktop theme, without being limited to palette colors. This can be
overridden with the `WebContentServer::set_preferred_color_scheme()` IPC
call.