Commit graph

65 commits

Author SHA1 Message Date
Andreas Kling
dd2900eda0 Launcher: Remove the Launcher app, and all hacks in support of it
The Launcher's functionality has been replaced by the app shortcuts in
the system menu.

There were various window management hacks to ensure that the launcher
stayed below all other windows while also being movable, etc.
2019-11-11 13:13:08 +01:00
Andreas Kling
cbecad0a77 WindowManager: Move more of the menu management logic to WSMenuManager
This patch moves a whole lot of the menu logic from WSWindowManager to
its proper home in WSMenuManager.

We also get rid of the "close_current_menu()" concept which was easily
confused in the presence of submenus. All operations should now be
aware of the menu stack instead. (The concept of a single, current menu
made a lot more sense when there were no nested menus.)
2019-11-11 13:13:08 +01:00
Andreas Kling
e61aa01745 WindowServer: Remove debug spam about child window removals 2019-09-22 00:44:18 +02:00
Andreas Kling
bc319d9e88 LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.

The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.

CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:

    auto widget = GWidget::construct(parent_widget);

Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.

CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.
2019-09-22 00:25:25 +02:00
Andreas Kling
d92e26d023 WindowServer+LibGUI: Allow switching windows in/out of fullscreen mode
You can now call GWindow::set_fullscreen(bool) and it will go in or out
of fullscreen mode.

WindowServer will also remember the previous window rect when switching
to fullscreen, and restore it when switching back. :^)
2019-09-16 18:38:42 +02:00
Andreas Kling
c543ee5c5b WindowServer+LibGUI: Store a "data type" with the clipboard content
This will allow us to distinguish between different types of data
stored on the clipboard.
2019-09-14 09:19:05 +02:00
Jesse Buhagiar
ecbc0322c1 Applications: Create a display properties manager
An interactive application to modify the current display settings, such as
the current wallpaper as well as the screen resolution. Currently we're
adding the resolutions ourselves, because there's currently no way to
detect was resolutions the current display adapter supports (or at least
I can't see one... Maybe VBE does and I'm stupid). It even comes with
a very nice template'd `ItemList` that can support a vector of any type,
which makes life much simpler.
2019-09-07 16:51:15 +02:00
Andreas Kling
63e6b09816 WindowServer+LibGUI: Add support for nested menus
It's now possible to add a GMenu as a submenu of another GMenu.
Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^)

The WindowServer now keeps track of a stack of open menus rather than
just one "current menu". This code needs a bit more work, but the basic
functionality is now here!
2019-08-29 06:36:29 +02:00
Andreas Kling
1e604b7984 WindowServer+LibGUI: Show action icons in the menus when possible
Any GAction that has an icon assigned will now show up with that icon
when added to a menu as well.

I made the menu items 2px taller to accomodate the icons. I think this
turned out quite nice as well :^)
2019-08-26 18:54:44 +02:00
Andreas Kling
eccc3c3ef0 WindowServer: Control WSClientConnection's window list teardown better
A lot of things happen in response to window destruction, and some of
them may call into the window's WSClientConnection and ask it to look
through its window list.

If we're right in the middle of tearing down the window list, it's not
a great idea to start iterating over it.

Fixes #386.
2019-07-31 10:23:12 +02:00
Andreas Kling
d4892b3fdc WindowServer+LibGUI: Remove old "icon path" way of doing things.
Now that we can set icons directly "by bitmap", there's no need for passing
around the icon paths anymore, so get rid of all the IPC and API related
to that. :^)
2019-07-28 10:24:58 +02:00
Andreas Kling
841b2e5d13 WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Now that we support more than 2 clients per shared buffer, we can use them
for window icons. I didn't do that previously since it would have made the
Taskbar process unable to access the icons.

This opens up some nice possibilities for programmatically generated icons.
2019-07-28 10:18:49 +02:00
Andreas Kling
fe45f5a6d2 LibCore: Port CoreIPCServer to using CLocalServer.
Use CLocalServer to listen for connections in WindowServer and AudioServer.
This allows us to accept incoming CLocalSocket objects from the CLocalServer
and construct client connections based on those.

Removed COpenedSocket since it's replaced by CLocalSocket.
2019-07-27 10:53:50 +02:00
Robin Burchell
b907608e46 SharedBuffer: Split the creation and share steps
This allows us to seal a buffer *before* anyone else has access to it
(well, ok, the creating process still does, but you can't win them all).

It also means that a SharedBuffer can be shared with multiple clients:
all you need is to have access to it to share it on again.
2019-07-18 10:06:20 +02:00
Robin Burchell
9c8dd836fc Rename new IPC headers & classes
Sticking these in a namespace allows us to use a more generic
("Connection") term without clashing, which is way easier to understand
than to try to come up with unique names for both.
2019-07-17 20:16:44 +02:00
Robin Burchell
6eaa6826fa Port WSClientConnection to CIPCServerSideClient 2019-07-17 20:16:44 +02:00
Robin Burchell
818a29c964 WSEventLoop: Move message processing into WSClientConnection
Tidier encapsulation than splitting messages between two classes.
2019-07-14 15:29:59 +02:00
Andreas Kling
27f699ef0c AK: Rename the common integer typedefs to make it obvious what they are.
These types can be picked up by including <AK/Types.h>:

* u8, u16, u32, u64 (unsigned)
* i8, i16, i32, i64 (signed)
2019-07-03 21:20:13 +02:00
Andreas Kling
0deade2883 WindowServer: Fix compiler warnings. 2019-06-22 14:49:01 +02:00
Andreas Kling
c26e3ce86b Change "retain" to "ref" in various comments. 2019-06-21 18:40:24 +02:00
Andreas Kling
90b1354688 AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr. 2019-06-21 18:37:47 +02:00
Andreas Kling
2e9cc75d11 WindowServer+Taskbar: Let WindowServer manage the "window menus".
Taskbar now simply asks the WindowServer to popup a window menu when right
clicking on a taskbar button.

This patch also implements the "close" menu item, and furthermore makes the
window menu show up when you left-click a window's titlebar icon. :^)
2019-06-21 11:03:43 +02:00
Andreas Kling
8358833bc8 WindowServer: Run clang-format on everything. 2019-06-07 11:47:19 +02:00
Andreas Kling
51581c21fc WindowServer+LibGUI: Add a way to bring a window to the front.
GWindow::move_to_front() can now be used to move a window to the top of
the window stack.

We use this in Terminal to bring the settings window to the front if it
already exists when it's requested, in case it's hiding behind something.
2019-06-01 20:10:37 +02:00
Christopher Dumas
957f8b84f2 WindowServer: Make it possible to turn off window title bars (#88)
Also, Launcher now does not use titlebars.
Only check if titlebar should be shown if the window type works with that.
2019-05-24 23:37:23 +02:00
Andreas Kling
ad908f1395 WindowServer: Factor out compositing from WSWindowManager into WSCompositor.
This is far from finished and the two classes are awkwardly grabbing at each
other's innards, but here's a first step in the right direction.
2019-05-24 19:32:46 +02:00
Robin Burchell
5f597d0cb2 WindowServer: Improve client write handling a little
* EPIPE now correctly deletes the client connection
* EAGAIN (which is now returned by the kernel if the write buffer fills)
  terminates the connection also
2019-05-19 14:13:49 +02:00
Andreas Kling
33d0916d29 WindowServer: Add support for fullscreen windows.
Fullscreen windows are rendered alone and above everything else when they
are active, and as part of the regular window stack order when something
else is active.

Currently windows cannot be made fullscreen after-the-fact, but must have
the fullscreen flag included in their CreateWindow message.

It should not possible to interact with the menu, taskbar or window frame
while the active window is fullscreened. :^)
2019-05-17 22:33:19 +02:00
Robin Burchell
f55965b5e8 WindowServer/GMenu: Adjust the popup position to fit the window inside the screen
Rather than passing a "top_anchored" bool. Fixes #22.
2019-05-16 01:22:54 +02:00
Andreas Kling
42cf09fdf1 WindowServer: Don't add maximize button to non-resizable windows.
The minimize button can stay though, since it doesn't change the window
size, just the visibility. :^)
2019-05-13 00:48:54 +02:00
Andreas Kling
23e6c45e87 WindowServer: Show downscaled window thumbnails in the window switcher. 2019-05-12 04:15:25 +02:00
Andreas Kling
99aead4857 Kernel: Add a writev() syscall for writing multiple buffers in one go.
We then use this immediately in the WindowServer/LibGUI communication in
order to send both message + optional "extra data" with a single syscall.
2019-05-10 03:19:25 +02:00
Andreas Kling
dc919352b0 WindowServer: Don't send Paint messages to minimized windows.
There's no point in painting if it can't be seen anyway. We also make sure
to request a repaint when un-minimizing, so the window gets a chance to
repaint itself then.
2019-05-04 23:59:04 +02:00
Andreas Kling
6a5d92f0ad WindowServer+LibGUI: Allow changing whether windows have alpha channels.
Use this in Terminal to tell the window server to not bother with the alpha
channel in the backing store if we're running without transparency.
Semi-transparent terminals look neat but they slow everything down, so this
keeps things fast while making it easy to switch to the flashy mode. :^)
2019-05-03 21:07:16 +02:00
Andreas Kling
ea9a39a9f2 LibGUI+WindowServer: Add a GResizeCorner widget.
This widget is automatically included in GStatusBar, but can be added in
any other place, too. When clicked (with the left button), it initiates a
window resize (using a WM request.)

In this patch I also fixed up some issues with override cursors being
cleared after the WindowServer finishes a drag or resize.
2019-05-03 01:38:24 +02:00
Andreas Kling
6614746ca8 WindowServer: Spawn a secondary thread to decode wallpapers.
The threading API's are not very mature, so this code looks a bit crufty
but it does take the load off the WindowServer main thread when changing
wallpapers. :^)
2019-05-01 16:07:47 +02:00
Andreas Kling
8f81a3f9dd LibGUI+WindowServer: Make it possible to have checkable GActions.
They show up as checkable GButtons in GToolBar, and with (or without) check
marks in menus.

There are a bunch of places to make use of this. This patch only takes
advantage of it in the FileManager for the view type actions.
2019-04-26 21:09:56 +02:00
Andreas Kling
956bd23aae WindowServer+TaskBar: Add a taskbar window button popup menu.
This patch only hooks up the minimize and unminimize actions.
2019-04-23 23:14:14 +02:00
Andreas Kling
58240fdb33 Do a pass of compiler warning fixes.
This is really making me question not using 64-bit integers more.
2019-04-23 13:00:53 +02:00
Andreas Kling
9f122bff5a WindowServer+LibGUI: Allow arbitrary number of rects in messages.
To get truly atomic updates, add a mechanism for passing arbitrary amounts
of extra data along with WindowServer messages. This allows us to pass all
the rects in a single message.
2019-04-22 01:15:47 +02:00
Andreas Kling
84f96c393c WindowServer: Limit paint request rects to the visible window rect.
Don't send unnecessarily large paint requests to clients. This avoids some
unnecessary work and fixes choppiness when dragging widgets outside the
visible part of a VisualBuilder form.
2019-04-21 04:20:29 +02:00
Andreas Kling
7234900f61 WindowServer+LibGUI: Coalesce multiple client paints into GMultiPaintEvents.
This allows GWindow to paint up to 32 separate rects before telling the
WindowServer to flip the buffers. Quite a bit smoother. :^)
2019-04-20 17:38:51 +02:00
Andreas Kling
7efd61fcf5 WindowSerer+LibGUI: Send multiple rects in invalidation/flush messages.
This patch moves to sending up to 32 rects at a time when coordinating the
painting between WindowServer and its clients. Rects are also merged into
a minimal DisjointRectSet on the server side before painting.

Interactive resize looks a lot better after this change, since we can
usually do all the repainting needed in one go.
2019-04-20 17:23:35 +02:00
Andreas Kling
c931eaa22c WindowServer: Generate a separate WM event for window icon changes. 2019-04-18 00:39:11 +02:00
Andreas Kling
94a5e08faf WindowServer: Rename WSMessage* => WSEvent*.
Since I'm on a roll here, I'll just rename WSMessageFoo to WSEventFoo now
that these inherit from CEventFoo anyway.
2019-04-14 05:23:37 +02:00
Andreas Kling
de184d0999 WindowServer: Port WindowServer to LibCore.
This was pretty straightforward thanks to the work I did separating out
LibCore from LibGUI already. :^)

- WSMessageLoop now inherits from CEventLoop.
- WSMessage now inherits from CEvent.
- WSMessageReceiver goes away.

Now there is only one event loop in Serenity. Very nice!
2019-04-14 05:15:22 +02:00
Andreas Kling
d5dec1922b WindowServer: Make menu windows inherently modal.
It was confusing that you could interact with other windows with a menu up.
2019-04-14 02:16:49 +02:00
Andreas Kling
91e1f3ffb1 LibGUI+WindowServer: Add a way to dismiss opened menus from the client. 2019-04-14 01:53:19 +02:00
Andreas Kling
c09c114d77 WindowServer+LibGUI: Add ability to set per-window icons.
The icons are passed around as filesystem paths for now, since the shared
memory bitmaps only support 2 sides.
2019-04-13 16:59:55 +02:00
Andreas Kling
c06a3bdeb4 LibGUI+WindowServer: Add support for per-GWidget context menus.
You can now simply assign a GMenu as a GWidget's context menu and it will
automagically pop up on right click. :^)
2019-04-12 17:18:13 +02:00