This fixes the issue that currently we use "auto" as initial value for
grid-template-column and grid-template-rows although spec says it
should be "none". This makes a lot of difference for these properties
because currently we represent "auto" as a list with one auto-sized
track which means initial value for grid-template-column defines one
"explicit" track while it should define none of them.
This change makes grid-auto-columns/rows be applied to the correct
tracks when initial values is used for grid-template-column/rows.
CSS text-shadow is an inherited property, so we have to make sure it's
part of the inherited substructure in ComputedValues, otherwise it gets
incorrectly reset in children.
Wrap the parsing of numbers, integers, and dimensions in a transaction,
which we only commit if that parsed value was actually accepted by the
property.
This fixes `font: 0/0 a;` failing to parse.
These markers are rendered as equilateral triangles pointing right and
down respectively. As we currently don't implement writing-mode the
closed marker does not respect it.
...except those related to `grid`, because I can't figure out how the 17
different properties interact with each other, and what values apply to
which ones. 😅
All but 1 of these are the infinite range `[-∞,∞]`. As such, specifying
that range does not change anything, but it does make it explicit that
we've looked at what the range should be, instead of just not having
added it.
Now that we have a way to resolve calc() lengths without a layout node,
we can finally support calc() values in font-size.
This wasn't possible before because font-related properties have to be
resolved eagerly in StyleComputer due to font-relative CSS length units
depending on the computed font being known.
Use contains_percentage() that works for calc() values instead of
is_percentage().
This fixes issue when tracks with calc() that has percentages where
considered as "fixed" tracks with resolvable size which led to
incorrectly resolved infinite final track sizes.
This reintroduces bounds-checking for the CSS `<angle>`, `<frequency>`,
`<integer>`, `<length>`, `<number>`, `<percentage>`, `<resolution>`,
and `<time>` types.
I regressed this around 6b8f484114 when
changing how we parsed StyleValues.
This is an improvement from before though, since we now allow the bounds
of a dimension type to have units.
Added a test to make sure we don't regress this again. :^)
This is to make it easier to bounds-check their values during parsing.
Length is left out because many length units are relative to the
context in which they are used, and so we cannot easily compare `10px`
and `1em`, for example.
We have double precision in the parser, and currently use doubles for
most of layout, so we might as well keep that extra precision inside
NumberStyleValue too.
Having one StyleValue for `<number>` and `<integer>` is making user code
more complicated than it needs to be. We know based on the property
being parsed, whether it wants a `<number>` or an `<integer>`, so we
can use separate StyleValue types for these.
This is a hack to emulate the behavior of other engines that use
fixed-point math. By rounding to 3 decimals, we retain a fair amount of
detail, while still allowing overshooting 100% without breaking lines.
This is both gross and slow, but it fixes real sites. Notably, the
popular Bootstrap library uses overshooting percentages in their
12-column grid system.
This hack can be removed when CSSPixels is made a fixed-point type.
Unlike DOM mutations, CSS animations don't affect the style of the
entire subtree of the element being animated. This means we only have to
recompute style for the animating element, which is significantly
faster than doing the whole subtree.
This takes idle CPU usage on https://shopify.com/ from 100% to 30% on my
(not massively powerful) laptop. :^)
This commit makes the StyleComputer avoid restarting finished animations
(e.g. animations with finite iteration counts that have run to
completion).
As a bonus, it also disables the animation timer when all animations
have finished running.
This partially implements CSS-Animations-1 (though there are references
to CSS-Animations-2).
Current limitations:
- Multi-selector keyframes are not supported.
- Most animation properties are ignored.
- Timing functions are not applied.
- Non-absolute values are not interpolated unless the target is also of
the same non-absolute type (e.g. 10% -> 25%, but not 10% -> 20px).
- The JavaScript interface is left as an exercise for the next poor soul
looking at this code.
With those said, this commit implements:
- Interpolation for most common types
- Proper keyframe resolution (including the synthetic from-keyframe
containing the initial state)
- Properly driven animations, and proper style invalidation
Co-Authored-By: Andreas Kling <kling@serenityos.org>
This allows us to figure out where a specific CSS property comes from,
which is going to be used in a future commit to uniquely identify
running animations.