The Acid1 test has a bit of an unusual background - the html and body
tags have different background colors. Our painting order of the DOM was
such that the body background was painted first, then all other elements
were painted in-phase according to Appendix E of CSS 2.1. So the html
element's background color was painted over the body background.
This removes the special handling of the body background from
InitialContainingBlockBox and now all boxes are painted in-phase. Doing
this also exposed that we weren't handling Section 2.11.2 of the spec;
when the html background is unset, the body's background should be
propagated to the html element.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Previously the page background was always draw relative to the viewport
instead of following with the content. This should eventually become
an opt-in mode (via CSS "background-attachment") but for now let's have
the default behavior be that backgrounds scroll with content.
Also take this opportunity to move the background painting code from
the two web views to a shared location in InitialContainingBlockBox.
Image boxes want to know whether they are inside the visible viewport.
This is used to pause/resume animations, and to update the purgeable
memory volatility state.
Previously we would traverse the entire layout tree on every resize,
calling a helper on each ImageBox. Make those boxes register with the
frame they are interested in instead, saving us all that traversal.
This also makes it easier for other parts of the code to learn about
viewport changes in the future. :^)