...and use HeapFunction instead of SafeFunction for task steps.
Since there is only one EventLoop per process, it lives as a global
handle in the VM custom data.
This makes it much easier to reason about lifetimes of tasks, task
steps, and random stuff captured by them.
This adds an IPC for chromes to mute a tab. When muted, we trigger an
internal volume change notification and indicate that the user agent has
overriden the media volume.
This URL library ends up being a relatively fundamental base library of
the system, as LibCore depends on LibURL.
This change has two main benefits:
* Moving AK back more towards being an agnostic library that can
be used between the kernel and userspace. URL has never really fit
that description - and is not used in the kernel.
* URL _should_ depend on LibUnicode, as it needs punnycode support.
However, it's not really possible to do this inside of AK as it can't
depend on any external library. This change brings us a little closer
to being able to do that, but unfortunately we aren't there quite
yet, as the code generators depend on LibCore.
This commit removes DeprecatedString's "null" state, and replaces all
its users with one of the following:
- A normal, empty DeprecatedString
- Optional<DeprecatedString>
Note that null states of DeprecatedFlyString/StringView/etc are *not*
affected by this commit. However, DeprecatedString::empty() is now
considered equal to a null StringView.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
The volume control's slider is drawn in a rectangle shrunken by its
slider handle's size, so the handle did not move 1:1 with the user's
mouse movement.
To fix this, it will now check for a mousedown in the volume control
with a rectangle sized to fit any possible position of the handle, but
the volume value result will be calculated based on the center of the
handle instead. This allows it to move 1:1 with the mouse cursor.
Co-authored-by: trflynn89 <trflynn89@serenityos.org>
This implements the ability to drag the timeline and volume buttons on
UA-rendered media controls. The two behave a bit differently:
Volume is updated as the user drags the volume button. This isn't a very
expensive operation, so updating in real-time and hearing the volume
change feels nice.
The current time, on the other hand, is not committed until the user
releases the mouse button. Performing a seek every time we get a mouse-
move event is pretty laggy, especially for video. However, we still want
to render updates on the timeline itself (so the position of the button
and the timestamp update as you drag). To do so, we internally pause the
media and override the timestamp provided to the layout node.
In the future, we may be able to seek video periodically to provide some
visual feedback. For example, we can seek after every N seconds of
scrubbing, or when the user pauses scrubbing for a while.
This moves the painting of the media timeout out of VideoPaintable into
a base MediaPaintable. This is to allow re-using the same timeline logic
and controls for audio elements.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
Rather than queueing microtasks ad nauseam to check if a media element
has a new source candidate, let the media element tell us when it might
have a new child to inspect. This removes endless CPU churn in cases
where there is never a candidate that we can play.
Rather than setting the src attribute on the HTMLMediaElement, websites
may append a list of HTMLSourceElement nodes to the media element. There
is a series of "try the next source" steps to attempt to fetch/load each
source until we find one that works.
This will be needed by the layout node, which may change what is painted
when the position of the frame image is not the same as the element's
current time.