The mutation algorithms now more closely follow the spec and
fixes some assertion failures in tests such as Acid3 and Dromaeo.
The main thing that is missing right now is passing exceptions to the
bindings layer. This is because of issue #6075. I spent a while trying
to work it out and got so frustrated I just left it as a FIXME. Besides
that, the algorithms bail at the appropriate points.
This also makes the adopting steps in the document more spec compliant
as it's needed by the insertion algorithm. While I was at it, I added
the adoptNode IDL binding.
This adds a bunch of ancestor/descendant checks to TreeNode as well.
I moved the "remove_all_children" function to Node as it needs to use
the full remove algorithm instead of simply removing it from
the child list.
This is because it includes the initial node that the function was
called on, which makes it "inclusive" as according to the spec.
This is important as there are non-inclusive variants, particularly
used in the node mutation algorithms.
This will instead be done by Node, as they need to occur at precise
steps of the mutation algorithms. Additionally, some of the events
may need to be run multiple times. For example, the removal steps
is run for all the shadow-including descendants of the node that
just got removed.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.