This code was using the text from the DOM as a reference for how much
whitespace to remove from the end of a line box.
Since the DOM may contain uncollapsed whitespace, it would sometimes
be out of sync with the collapsed text used by the rest of the layout
system.
Add LayoutPosition and LayoutRange classes. The layout tree root node
now has a selection() LayoutRange. It's essentially a start and end
LayoutPosition.
A LayoutPosition is a LayoutNode, and an optional index into that node.
The index is only relevant for text nodes, where it's the character
index into the rendered text.
HtmlView now updates the selection start/end of the LayoutDocument when
clicking and dragging with the left mouse button.
We don't paint the selection yet, and there's no way to copy what's
selected. It only exists as a LayoutRange.
After the splitting-into-lines pass, remove any trailing whitespace
from all of a block's line boxes.
This improves the appearance of text-align: justify/right :^)
In order for this to work nicely, I made the line box classes use float
instead of int for its geometry information.
Justification works by distributing all of the whitespace on the line
(including the trailing whitespace before the line break) evenly across
the spaces in-between words.
We should probably use floating point (or maybe fixed point?) for all
the layout metrics stuff. But one thing at a time. :^)
Just in time for Serenity's 1st birthday, here is the <blink> element!
This patch adds a bunch of different mechanisms to enable partial
repaints of the layout tree (LayoutNode::set_needs_display()))
It also adds LayoutNode::is_visible(), which can be toggled to prevent
a LayoutNode from rendering anything (it still takes up space though.)
Inline layout is now done by LayoutBlock. Blocks with inline children
will split them into line boxes during layout.
A LayoutBlock can have zero or more LineBox objects. Each LineBox
represents one visual line.
A LineBox can have any number of LineBoxFragment children. A fragment
is an offset+length into a specific LayoutNode.
To paint a LayoutBlock with inline children, we walk its line boxes,
and walk their fragments, painting each fragment at a time by calling
LineBoxFragment::render(), which in turn calls the LayoutNode via
LayoutText::render_fragment(). Hit testing works similarly.
This is very incomplete and has many bugs, but should make it easier
for us to move forward with this code.