Commit graph

255 commits

Author SHA1 Message Date
Andreas Kling
c2d3d9d1d4 LibJS/Bytecode: Make each Jump instruction inherit Instruction directly
Before this change, all JumpFoo instructions inherited from Jump, which
forced the unconditional Jump to have an unusued "false target" member.
Also, labels were unnecessarily wrapped in Optional<>.

By defining each jump instruction separately, they all shrink in size,
and all ambiguity is removed.
2024-05-07 09:15:40 +02:00
Andreas Kling
5cb127819c LibJS: Fix build after merging CallFrame removal and finally fixes 2024-05-02 07:42:09 +02:00
Hendiadyoin1
ada5027163 LibJS: Cleanup unwind state when transferring control out of a finalizer
This does two things:
* Clear exceptions when transferring control out of a finalizer
  Otherwise they would resurface at the end of the next finalizer
  (see test the new test case), or at the end of a function
* Pop one scheduled jump when transferring control out of a finalizer
  This removes one old FIXME
2024-05-02 07:27:45 +02:00
Hendiadyoin1
27b238d9af LibJS: Stop swallowing exceptions in finalizers
This also fixes one of the try-catch-finally tests, and adds a new one.
2024-05-02 07:27:45 +02:00
Hendiadyoin1
b4b9c4b383 LibJS: Restore scheduled jumps in catch blocks without finalizers 2024-05-02 07:27:45 +02:00
Aliaksandr Kalenik
865e651a7d LibJS: Merge CallFrame into ExecutionContext
Before this change both ExecutionContext and CallFrame were created
before executing function/module/script with a couple exceptions:
- executable created for default function argument evaluation has to
  run in function's execution context.
- `execute_ast_node()` where executable compiled for ASTNode has to be
  executed in running execution context.

This change moves all members previously owned by CallFrame into
ExecutionContext, and makes two exceptions where an executable that does
not have a corresponding execution context saves and restores registers
before running.

Now, all execution state lives in a single entity, which makes it a bit
easier to reason about and opens opportunities for optimizations, such
as moving registers and local variables into a single array.
2024-05-02 07:26:13 +02:00
Matthew Olsson
8b8ada292e LibJS: Fix some GCVerifier warnings 2024-04-07 07:03:13 +02:00
Timothy Flynn
22fdcfbc50 LibJS: Include identifier information in nullish property write access
When a PutById / PutByValue bytecode operation results in accessing a
nullish object, we now include the name of the property and the object
being accessed in the exception message (if available). This should make
it easier to debug live websites.

For example, the following errors would all previously produce a generic
error message of "ToObject on null or undefined":

  > foo = null
  > foo.bar = 1
  Uncaught exception:
  [TypeError] Cannot access property "bar" on null object "foo"
      at <unknown>

  > foo = { bar: undefined }
  > foo.bar.baz = 1
  Uncaught exception:
  [TypeError] Cannot access property "baz" on undefined object "foo.bar"
      at <unknown>

Note we certainly don't capture all possible nullish property write
accesses here. This just covers cases I've seen most on live websites;
we can cover more cases as they arise.
2024-03-29 21:57:19 +01:00
Timothy Flynn
9bbd3103a8 LibJS: Include identifier information in nullish property read access
When a GetById / GetByValue bytecode operation results in accessing a
nullish object, we now include the name of the property and the object
being accessed in the exception message (if available). This should make
it easier to debug live websites.

For example, the following errors would all previously produce a generic
error message of "ToObject on null or undefined":

  > foo = null
  > foo.bar
  Uncaught exception:
  [TypeError] Cannot access property "bar" on null object "foo"
      at <unknown>

  > foo = { bar: undefined }
  > foo.bar.baz
  Uncaught exception:
  [TypeError] Cannot access property "baz" on undefined object "foo.bar"
      at <unknown>

Note we certainly don't capture all possible nullish property read
accesses here. This just covers cases I've seen most on live websites;
we can cover more cases as they arise.
2024-03-29 21:57:19 +01:00
Andreas Kling
5b69413c4b Revert "LibJS/Bytecode: Bring back the bytecode optimization pipeline"
This reverts commit 5b29974bfa.
2024-03-06 08:39:29 +01:00
Andreas Kling
cf81bf48c6 Revert "LibJS/Bytecode: Add peephole optimization pass and fuse compare+jump"
This reverts commit 4438ec481c.

Fixes #23480.
2024-03-06 08:39:29 +01:00
Andreas Kling
c4a0afbe28 Revert "LibJS/Bytecode: Fuse [Not, JumpIf] instructions into JumpIfNot"
This reverts commit 795149e585.
2024-03-06 08:39:29 +01:00
Andreas Kling
17c1f742a9 LibJS/Bytecode: Increase coverage of left/shift expression fast paths
As long as the inputs are Int32, we can convert them to UInt32 in a
spec-compliant way with a simple static_cast<u32>.

This allows calculations like `-3 >>> 2` to take the fast path as well,
which is extremely valuable for stuff like crypto code.

While we're doing this, also remove the fast paths from the generic
shift functions in Value.cpp, since we only end up there if we *didn't*
take the same fast path in the interpreter.
2024-03-04 20:54:51 +01:00
Andreas Kling
a5e1e66abc LibJS/Bytecode: Add fast path for LeftShift with Int32 operands 2024-03-04 20:54:51 +01:00
Andreas Kling
55e9df4954 LibJS/Bytecode: Add fast paths for equality checks with same-tag values 2024-03-04 20:54:51 +01:00
Andreas Kling
795149e585 LibJS/Bytecode: Fuse [Not, JumpIf] instructions into JumpIfNot 2024-03-04 20:54:51 +01:00
Andreas Kling
4438ec481c LibJS/Bytecode: Add peephole optimization pass and fuse compare+jump
This patch adds a new "Peephole" pass for performing small, local
optimizations to bytecode.

We also introduce the first such optimization, fusing a sequence of
some comparison instruction FooCompare followed by a JumpIf into a
new set of JumpFooCompare instructions.

This gives a ~50% speed-up on the following microbenchmark:

    for (let i = 0; i < 10_000_000; ++i) {
    }

But more traditional benchmarks see a pretty sizable speed-up as well,
for example 15% on Kraken/ai-astar.js and 16% on Kraken/audio-dft.js :^)
2024-03-04 20:54:51 +01:00
Andreas Kling
5b29974bfa LibJS/Bytecode: Bring back the bytecode optimization pipeline
...minus the EliminateLoads pass, since it was not compatible with the
new bytecode format.
2024-03-04 20:54:51 +01:00
Andreas Kling
60a555e364 LibJS/Bytecode: Make NewPrimitiveArray a variable-length instruction
Instead of having a FixedArray with a separate heap allocation, we can
just bake the primitive values into the instruction itself.
2024-03-03 22:27:44 +01:00
Andreas Kling
5813df21c8 LibJS/Bytecode: Make primitive bigints be constants
Instead of emitting a NewBigInt instruction to construct a primitive
bigint from a parsed literal, we now instantiate the BigInt on the heap
during codegen.
2024-03-03 22:27:44 +01:00
Andreas Kling
46d209c55b LibJS/Bytecode: Make primitive strings be constants
Instead of emitting a NewString instruction to construct a primitive
string from a parsed literal, we now instantiate the PrimitiveString on
the heap during codegen.
2024-03-03 22:27:44 +01:00
Andreas Kling
0c18450c4f LibJS/Bytecode: Fix bad serialization of Postfix{Increment,Decrement}
We were serializing the dst operand twice in both instructions.
2024-03-03 09:08:20 +01:00
Andreas Kling
953573565c LibJS/Bytecode: Cache realm, global object, and more in interpreter
Instead of looking these up in the VM execution context stack whenever
we need them, we now just cache them in the interpreter when entering
a new call frame.
2024-02-28 21:09:09 +01:00
Andreas Kling
01e9eee7dd LibJS/Bytecode: Avoid Value==Value in Call built-in fast path
Comparing two Values has to call the generic same_value() helper,
and we can avoid this by simply using a stronger type for built-in
native function handlers.
2024-02-28 21:09:09 +01:00
Andreas Kling
55dc69625a LibJS/Bytecode: Fix formatting of operand lists in bytecode dumps
There was an unterminated color escape sequence which caused "args"
to look like "rgs" when dumping Call instructions.
2024-02-27 07:44:18 +01:00
Timothy Flynn
8eaf48888e LibJS: Remove FLATTEN attribute from Interpreter::run_bytecode
This is what caused stack usage to increase so much with the new BC.
Revert it for now so we can restore our old stack limit.
2024-02-20 16:24:09 -05:00
Andreas Kling
9a0a5a79f4 LibJS/Bytecode: Put arguments directly in the Call instruction
Instead of having Call refer to a range of VM registers, it now has
a trailing list of argument operands as part of the instruction.

This means we no longer have to shuffle every argument value into
a register before making a call, making bytecode smaller & faster. :^)
2024-02-20 21:25:18 +01:00
Andreas Kling
da107ec9fb LibJS/Bytecode: Add fast paths for many binary expression instructions
By handling common cases like Int32 arithmetic directly in the
instruction handler, we can avoid the cost of calling the generic helper
functions in Value.cpp.
2024-02-20 21:25:18 +01:00
Andreas Kling
9d9b737a58 LibJS/Bytecode: Dedicated instructions for postfix increment/decrement
Instead of splitting the postfix variants into ToNumeric + Inc/Dec,
we now have dedicated PostfixIncrement and PostfixDecrement instructions
that handle both outputs in one go.
2024-02-20 21:25:18 +01:00
Andreas Kling
e46b217e42 LibJS/Bytecode: Move to a new bytecode format
This patch moves us away from the accumulator-based bytecode format to
one with explicit source and destination registers.

The new format has multiple benefits:

- ~25% faster on the Kraken and Octane benchmarks :^)
- Fewer instructions to accomplish the same thing
- Much easier for humans to read(!)

Because this change requires a fundamental shift in how bytecode is
generated, it is quite comprehensive.

Main implementation mechanism: generate_bytecode() virtual function now
takes an optional "preferred dst" operand, which allows callers to
communicate when they have an operand that would be optimal for the
result to go into. It also returns an optional "actual dst" operand,
which is where the completion value (if any) of the AST node is stored
after the node has "executed".

One thing of note that's new: because instructions can now take locals
as operands, this means we got rid of the GetLocal instruction.
A side-effect of that is we have to think about the temporal deadzone
(TDZ) a bit differently for locals (GetLocal would previously check
for empty values and interpret that as a TDZ access and throw).
We now insert special ThrowIfTDZ instructions in places where a local
access may be in the TDZ, to maintain the correct behavior.

There are a number of progressions and regressions from this test:

A number of async generator tests have been accidentally fixed while
converting the implementation to the new bytecode format. It didn't
seem useful to preserve bugs in the original code when converting it.

Some "does eval() return the correct completion value" tests have
regressed, in particular ones related to propagating the appropriate
completion after control flow statements like continue and break.
These are all fairly obscure issues, and I believe we can continue
working on them separately.

The net test262 result is a progression though. :^)
2024-02-19 21:45:27 +01:00
Andreas Kling
3466771492 LibJS/Bytecode: Add Bytecode::Operand
An Operand is either a register, a local, or a constant (index into the
executable's constant table)
2024-02-19 21:45:27 +01:00
Andreas Kling
1d29f9081f LibJS: Remove JIT compiler
The JIT compiler was an interesting experiment, but ultimately the
security & complexity cost of doing arbitrary code generation at runtime
is far too high.

In subsequent commits, the bytecode format will change drastically, and
instead of rewriting the JIT to fit the new bytecode, this patch simply
removes the JIT instead.

Other engines, JavaScriptCore in particular, have already proven that
it's possible to handle the vast majority of contemporary web content
with an interpreter. They are currently ~5x faster than us on benchmarks
when running without a JIT. We need to catch up to them before
considering performance techniques with a heavy security cost.
2024-02-19 21:45:27 +01:00
Andreas Kling
9326ded5a4 LibJS: Fast path for Increment of Int32 value in bytecode interpreter
5% speed-up on Kraken/ai-astar.js in interpreter mode. :^)
2024-01-27 22:29:49 +01:00
Andreas Kling
8d0344a636 LibJS: Avoid unnecessary MarkedVector in Bytecode::Op::Call::execute()
perform_call() wants a ReadonlySpan<Value>, so just grab a slice of the
current register window instead of making a MarkedVector.

10% speed-up on this function call microbenchmark:

    function callee(a, b, c) { }

    function caller(callee) {
        for (let i = 0; i < 10_000_000; ++i)
            callee(1, 2, 3)
    }

    caller(callee)
2024-01-22 23:05:16 +01:00
Ali Mohammad Pur
5e1499d104 Everywhere: Rename {Deprecated => Byte}String
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).

This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
2023-12-17 18:25:10 +03:30
Andreas Kling
350e6c54d7 LibJS: Remove dedicated iterator result instructions in favor of GetById
When iterating over an iterable, we get back a JS object with the fields
"value" and "done".

Before this change, we've had two dedicated instructions for retrieving
the two fields: IteratorResultValue and IteratorResultDone. These had no
fast path whatsoever and just did a generic [[Get]] access to fetch the
corresponding property values.

By replacing the instructions with GetById("value") and GetById("done"),
they instantly get caching and JIT fast paths for free, making iterating
over iterables much faster. :^)

26% speed-up on this microbenchmark:

    function go(a) {
        for (const p of a) {
        }
    }
    const a = [];
    a.length = 1_000_000;
    go(a);
2023-12-07 18:12:24 +01:00
Andreas Kling
4699c81fc1 LibJS: Stop converting between Object <-> IteratorRecord all the time
This patch makes IteratorRecord an Object. Although it's not exposed to
author code, this does allow us to store it in a VM register.

Now that we can store it in a VM register, we don't need to convert it
back and forth between IteratorRecord and Object when accessing it from
bytecode.

The big win here is avoiding 3 [[Get]] accesses on every iteration step
of for..of loops. There are also a bunch of smaller efficiencies gained.

20% speed-up on this microbenchmark:

    function go(a) {
        for (const p of a) {
        }
    }
    const a = [];
    a.length = 1_000_000;
    go(a);
2023-12-07 14:06:34 +01:00
Todderod
e335354b30 LibJS: Call builtins directly in the bytecode interpreter
Allows the bytecode interpreter to call the builtins c++
implementation directly without making a javascript call
just as the JIT.

Kraken test speedups: imaging-gaussian-blur.js (1.5x) and
audio-oscillator.js (1.2x)
2023-12-01 13:01:26 +01:00
Andreas Kling
3fc0333ee6 LibJS: Put Bytecode::CallFrame + register slots in a single allocation
The number of registers in a call frame never changes, so we can
allocate it at the end of the CallFrame object and save ourselves the
cost of allocating separate Vector storage for every call frame.
2023-11-29 09:48:18 +01:00
Andreas Kling
3dc5f467a8 LibJS: Always allocate ExecutionContext objects on the malloc heap
Instead of allocating these in a mixture of ways, we now always put
them on the malloc heap, and keep an intrusive linked list of them
that we can iterate for GC marking purposes.
2023-11-29 09:48:18 +01:00
Andreas Kling
ecfcc9aef3 LibJS: Make Bytecode::Executable GC-allocated
This is a step towards making ExecutionContext easier to allocate.
2023-11-29 09:48:18 +01:00
Stephan Vedder
84eecbb10e LibJS/JIT: Add fastpath for set variable 2023-11-19 22:36:07 +01:00
Idan Horowitz
f19349e1b6 LibJS: Instantiate primitive array expressions using a single operation
This will not meaningfully affect short array literals, but it does
give us a bit of extra perf when evaluating huge array expressions like
in Kraken/imaging-darkroom.js
2023-11-18 08:37:34 +01:00
Simon Wanner
86b85aa68b LibJS: Introduce Builtins
Builtins are functions that can be detected during bytecode generation
and enable fast-paths in the JIT.
2023-11-17 19:06:25 +01:00
Andreas Kling
cb7169d73f LibJS/JIT: Support the EnterObjectEnvironment bytecode instruction
We can now use `with` statements in jitted code. :^)
2023-11-12 14:21:41 +01:00
Andreas Kling
cfdb8a2756 LibJS/JIT: Update "unwind context" stack in JIT code
Until now, the unwind context stack has not been maintained by jitted
code, which meant we were unable to support the `with` statement.
This is a first step towards supporting that by making jitted code
call out to C++ to update the unwind context stack when entering/leaving
unwind contexts.

We also introduce a new "Catch" bytecode instruction that moves the
current exception into the accumulator. It's always emitted at the start
of a "catch" block.
2023-11-12 14:21:41 +01:00
Andreas Kling
298dfa96a4 LibJS: Remove unused members from EnterUnwindContext instruction 2023-11-12 14:21:41 +01:00
Andreas Kling
b6435ca280 LibJS: Unify bytecode instruction names with their helper names 2023-11-12 14:21:41 +01:00
Andreas Kling
2520c46224 LibJS/JIT: Resolve the GetCalleeAndThisFromEnvironment cache at JIT time 2023-11-10 14:49:25 +01:00
Andreas Kling
b1b2ca1485 LibJS: Add basic monomorphic caching for PutById property access
This patch makes it possible for JS::Object::internal_set() to populate
a CacheablePropertyMetadata, and uses this to implement a basic
monomorphic cache for the most common form of property write access.
2023-11-09 16:02:14 +01:00