Commit graph

118 commits

Author SHA1 Message Date
Andreas Kling
509c10d14d LibJS: Make GetById and GetByValue avoid get_identifier() in common case
We now defer looking up the various identifiers by IdentifierTableIndex
until the last moment. This allows us to avoid the retrieval in common
cases like when a property access is cached.

Knocks a ~12% item off the profile on https://ventrella.com/Clusters/
2024-07-09 14:16:11 +02:00
Andreas Kling
0aa8cb7dac LibJS/Bytecode: Display local variable names in bytecode dumps
Instead of displaying locals as "locN", we now show them as "name~N".
This makes it a lot easier to follow bytecode dumps, especially in
longer functions.

Note that we keep displaying the local index, to avoid confusion in case
there are multiple separate locals with the same name in one executable.
2024-06-14 16:08:02 +02:00
Andreas Kling
ae90e26315 LibJS/Bytecode: Make constant deduplication a bit smarter
Instead of scanning through the list of seen constants, we now have a
more structured storage of the constants true, false, null, undefined,
and every possible Int32 value.

This fixes an O(n^2) issue found by Kraken/json-stringify-tinderbox.js
2024-06-02 16:34:08 +02:00
Andreas Kling
044539c60b LibJS/Bytecode: Rewrite Jump-to-Return-or-End as just Return or End
Instead of wasting time jumping to a shared Return or End instruction,
we can also emit a Return or End directly in many cases.
2024-06-02 16:34:08 +02:00
Andreas Kling
7971cfdd89 LibJS/Bytecode: Move bytecode operand rewriting to a separate pass
This way we don't have to do it whenever performing some kind of
instruction rewrite.
2024-06-02 16:34:08 +02:00
Andreas Kling
c372a084a2 LibJS/Bytecode: Add and use copy_if_needed_to_preserve_evaluation_order
This is a new Bytecode::Generator helper that takes an operand and
returns the same operand, or a copy of it, in case a copy is required
to preserve correct evaluation order.

This can be used in a bunch of places where we're worried about
clobbering some value after obtaining it.

Practically, locals are always copied, and temporary registers as well
as constants are returned as-is.
2024-06-02 16:34:08 +02:00
Andreas Kling
e6b1e54c44 LibJS/Bytecode: Don't generate ResolveThisBinding if not needed
Functions that don't have a FunctionEnvironment will get their `this`
value from the ExecutionContext. This patch stops generating
ResolveThisBinding instructions at all for functions like that, and
instead pre-populates the `this` register when entering a new bytecode
executable.
2024-06-01 09:39:50 +02:00
Andreas Kling
507f83a615 LibJS/Bytecode: Always resolve this binding into dedicated register
We already have a dedicated register slot for `this`, so instead of
having ResolveThisBinding take a `dst` operand, just write the value
directly into the `this` register every time.
2024-06-01 09:39:50 +02:00
Andreas Kling
9d57b55f24 LibJS/Bytecode: Make Generator aware of the function it's compiling 2024-06-01 09:39:50 +02:00
Andreas Kling
59c2637fdc LibJS/Bytecode: Rename emit_function_body_bytecode() -> compile()
This function isn't really one of the "emit_foo" family -- it's the main
compilation driver!
2024-06-01 09:39:50 +02:00
Aliaksandr Kalenik
210a5d77dc LibJS: Use a local variable for arguments object when possible
This allows us to skip allocating a function environment in cases where
it was previously impossible because the arguments object needed a
binding.

This change does not bring visible improvement in Kraken or Octane
benchmarks but seems useful to have anyway.
2024-05-21 11:24:50 +02:00
Andreas Kling
448b7ca87b LibJS/Bytecode: Add dedicated instruction for getting length property
By doing this, we can remove all the special-case checks for `length`
from the generic GetById and GetByIdWithThis code paths, making every
other property lookup a bit faster.

Small progressions on most benchmarks, and some larger progressions:

- 12% on Octane/crypto.js
- 6% on Kraken/ai-astar.js
2024-05-20 12:51:56 +02:00
Hendiadyoin1
d79347dd4a LibJS: Remove an old VERIFY from break handling in try-finally blocks
The VERIFY assumed that we either have a finally block which we already
visited through a previous boundary or have no finally block what so
ever; But since 301a1fc763 we propagate
finalizers through unwind scopes breaking that assumption.
2024-05-19 17:35:04 +02:00
Hendiadyoin1
c8e4499b08 LibJS: Make return control flow more static
With this only `ContinuePendingUnwind` needs to dynamically check if a
scheduled return needs to go through a `finally` block, making the
interpreter loop a bit nicer
2024-05-15 04:25:14 +02:00
Andreas Kling
6ca94bd0b1 LibJS/Bytecode: Rename GetVariable => GetBinding 2024-05-14 21:46:36 +02:00
Andreas Kling
b7c04f999a LibJS/Bytecode: Split SetVariable into four separate instructions
Instead of SetVariable having 2x2 modes for variable/lexical and
initialize/set, those 4 modes are now separate instructions, which
makes each instruction much less branchy.
2024-05-14 21:46:36 +02:00
Andreas Kling
9265385807 LibJS/Bytecode: Don't bother propagating completion values in functions
The last completion value in a function is not exposed to the language,
since functions always either return something, or undefined.

Given this, we can avoid emitting code that propagates the completion
value from various statements, as long as we know we're generating code
for a context where the completion value is not accessible. In practical
terms, this means that function code gets to do less completion
shuffling, while global and eval code has to keep doing it.
2024-05-14 21:46:36 +02:00
Aliaksandr Kalenik
caffd485b8 LibJS: Replace SetLocal instruction usage with Mov
No need for separate instuction to set a local.
2024-05-14 06:39:16 +02:00
Aliaksandr Kalenik
d79438a2a6 LibJS: Join locals, constants and registers into single vector
Merging registers, constants and locals into single vector means:
- Better data locality
- No need to check type in Interpreter::get() and Interpreter::set()
  which are very hot functions

Performance improvement is visible in almost all Octane and Kraken
tests.
2024-05-13 19:54:11 +02:00
Andreas Kling
d79353a477 LibJS/Bytecode: Add fast paths for compare-and-jump with 2 numbers
When comparing two numbers, we can avoid a lot of implicit type
conversion nonsense and go straight to comparison, saving time in the
most common case.
2024-05-13 17:29:37 +02:00
Andreas Kling
855f6417df LibJS/Bytecode: Move environment variable caches into instructions
These were out-of-line because we had some ideas about marking
instruction streams PROT_READ only, but that seems pretty arbitrary and
there's a lot of performance to be gained by putting these inline.
2024-05-13 09:22:14 +02:00
Andreas Kling
b5a070e8ce LibJS/Bytecode: Don't create empty lexical environments
This patch stops emitting the BlockDeclarationInstantiation instruction
when there are no locals, and no function declarations in the scope.

We were spending 20% of CPU time on https://ventrella.com/Clusters/ just
creating empty environments for no reason.
2024-05-11 15:22:36 +02:00
Aliaksandr Kalenik
3d4b13a01c LibJS: Ensure capacity for created lexical and variable environments
If the minimal amount of required bindings is known in advance, it could
be used to ensure capacity to avoid resizing the internal vector that
holds bindings.
2024-05-11 11:43:05 +02:00
Aliaksandr Kalenik
a4f70986a0 LibJS: Emit bytecode for function declaration instantiation
By doing that all instructions required for instantiation are emitted
once in compilation and then reused for subsequent calls, instead of
running generic instantiation process for each call.
2024-05-11 11:43:05 +02:00
Andreas Kling
01ec56f1ed LibJS/Bytecode: Fix register being freed too early in delete codegen
It wasn't actually possible for it to get reused incorrectly here, but
let's fix the bug anyway.
2024-05-10 15:03:24 +00:00
Andreas Kling
ca8dc8f61f LibJS/Bytecode: Turn JumpIf true/false into unconditional Jump 2024-05-10 15:03:24 +00:00
Andreas Kling
7654da3851 LibJS/Bytecode: Do basic compare-and-jump peephole optimization
We now fuse sequences like [LessThan, JumpIf] to JumpLessThan.
This is only allowed for temporaries (i.e VM registers) with no other
references to them.
2024-05-10 15:03:24 +00:00
Andreas Kling
6873628317 LibJS/Bytecode: Make NewArray a variable-length instruction
This removes a layer of indirection in the bytecode where we had to make
sure all the initializer elements were laid out in sequential registers.

Array expressions no longer clobber registers permanently, and they can
be reused immediately afterwards.
2024-05-09 09:12:13 +02:00
Andreas Kling
cea59b6642 LibJS/Bytecode: Reuse bytecode registers
This patch adds a register freelist to Bytecode::Generator and switches
all operands inside the generator to a new ScopedOperand type that is
ref-counted and automatically frees the register when nothing uses it.

This dramatically reduces the size of bytecode executable register
windows, which were often in the several thousands of registers for
large functions. Most functions now use less than 100 registers.
2024-05-09 09:12:13 +02:00
Andreas Kling
f537d0b3cf LibJS/Bytecode: Allow all basic blocks to use cached this from block 0
The first block in every executable will always execute first, so if it
ends up doing a ResolveThisBinding, it's fine for all other blocks
within the same executable to use the same `this` value.
2024-05-09 09:12:13 +02:00
Andreas Kling
0f70ff9a67 LibJS/Bytecode: Only emit ResolveThisBinding once per basic block
Once executed, this instruction will always produce the same result
in subsequent executions, so it's okay to cache it.

Unfortunately it may throw, so we can't just hoist it to the top of
every executable, since that would break observable execution order.
2024-05-09 09:12:13 +02:00
Andreas Kling
fae1527a18 LibJS/Bytecode: Turn JumpIf condition,@a,@next into JumpTrue/JumpFalse
If one of the jump targets is the very next block, we can convert the
jump instruction into a smaller JumpTrue or JumpFalse.
2024-05-07 09:15:40 +02:00
Andreas Kling
24d8b056c7 LibJS/Bytecode: Elide jumps that land in the very next block
Jumping to the next block is effectively a no-op, so let's save time and
space by just not emitting those jumps.
2024-05-07 09:15:40 +02:00
Andreas Kling
3a73eb99ac LibJS/Bytecode: Store labels as basic block index during compilation
Instead of storing a BasicBlock* and forcing the size of Label to be
sizeof(BasicBlock*), we now store the basic block index as a u32.

This means the final version of the bytecode is able to keep labels
at sizeof(u32), shrinking the size of many instructions. :^)
2024-05-07 09:15:40 +02:00
Andreas Kling
5a08544138 LibJS/Bytecode: Keep instruction source mappings in Executable
Instead of storing source offsets with each instruction, we now keep
them in a side table in Executable.

This shrinks each instruction by 8 bytes, further improving locality.
2024-05-07 09:15:40 +02:00
Andreas Kling
f6aee2b9e8 LibJS/Bytecode: Flatten bytecode to a contiguous representation
Instead of keeping bytecode as a set of disjoint basic blocks on the
malloc heap, bytecode is now a contiguous sequence of bytes(!)

The transformation happens at the end of Bytecode::Generator::generate()
and the only really hairy part is rerouting jump labels.

This required solving a few problems:

- The interpreter execution loop had to change quite a bit, since we
  were storing BasicBlock pointers all over the place, and control
  transfer was done by redirecting the interpreter's current block.

- Exception handlers & finalizers are now stored per-bytecode-range
  in a side table in Executable.

- The interpreter now has a plain program counter instead of a stream
  iterator. This actually makes error stack generation a bit nicer
  since we just have to deal with a number instead of reaching into
  the iterator.

This yields a 25% performance improvement on this microbenchmark:

    for (let i = 0; i < 1_000_000; ++i) { }

But basically everything gets faster. :^)
2024-05-07 09:15:40 +02:00
Hendiadyoin1
ada5027163 LibJS: Cleanup unwind state when transferring control out of a finalizer
This does two things:
* Clear exceptions when transferring control out of a finalizer
  Otherwise they would resurface at the end of the next finalizer
  (see test the new test case), or at the end of a function
* Pop one scheduled jump when transferring control out of a finalizer
  This removes one old FIXME
2024-05-02 07:27:45 +02:00
Timothy Flynn
e3ef849838 LibJS: Support string literal expressions in nullish object exceptions 2024-04-02 07:50:17 +02:00
Timothy Flynn
bfcfe6ce35 LibJS: Support numeric literal expressions in nullish object exceptions 2024-04-02 07:50:17 +02:00
Timothy Flynn
2d603c7c3f LibJS: Support computed member expressions in nullish object exceptions 2024-04-02 07:50:17 +02:00
Timothy Flynn
9bbd3103a8 LibJS: Include identifier information in nullish property read access
When a GetById / GetByValue bytecode operation results in accessing a
nullish object, we now include the name of the property and the object
being accessed in the exception message (if available). This should make
it easier to debug live websites.

For example, the following errors would all previously produce a generic
error message of "ToObject on null or undefined":

  > foo = null
  > foo.bar
  Uncaught exception:
  [TypeError] Cannot access property "bar" on null object "foo"
      at <unknown>

  > foo = { bar: undefined }
  > foo.bar.baz
  Uncaught exception:
  [TypeError] Cannot access property "baz" on undefined object "foo.bar"
      at <unknown>

Note we certainly don't capture all possible nullish property read
accesses here. This just covers cases I've seen most on live websites;
we can cover more cases as they arise.
2024-03-29 21:57:19 +01:00
Andreas Kling
0f8c6dc9ad LibJS/Bytecode: Always evaluate LHS first in assignment expressions
This fixes an issue where expressions like `a[i] = a[++i]` could
evaluate `++i` before `a[i]`.
2024-03-05 10:19:38 +01:00
Andreas Kling
46d209c55b LibJS/Bytecode: Make primitive strings be constants
Instead of emitting a NewString instruction to construct a primitive
string from a parsed literal, we now instantiate the PrimitiveString on
the heap during codegen.
2024-03-03 22:27:44 +01:00
Andreas Kling
e46b217e42 LibJS/Bytecode: Move to a new bytecode format
This patch moves us away from the accumulator-based bytecode format to
one with explicit source and destination registers.

The new format has multiple benefits:

- ~25% faster on the Kraken and Octane benchmarks :^)
- Fewer instructions to accomplish the same thing
- Much easier for humans to read(!)

Because this change requires a fundamental shift in how bytecode is
generated, it is quite comprehensive.

Main implementation mechanism: generate_bytecode() virtual function now
takes an optional "preferred dst" operand, which allows callers to
communicate when they have an operand that would be optimal for the
result to go into. It also returns an optional "actual dst" operand,
which is where the completion value (if any) of the AST node is stored
after the node has "executed".

One thing of note that's new: because instructions can now take locals
as operands, this means we got rid of the GetLocal instruction.
A side-effect of that is we have to think about the temporal deadzone
(TDZ) a bit differently for locals (GetLocal would previously check
for empty values and interpret that as a TDZ access and throw).
We now insert special ThrowIfTDZ instructions in places where a local
access may be in the TDZ, to maintain the correct behavior.

There are a number of progressions and regressions from this test:

A number of async generator tests have been accidentally fixed while
converting the implementation to the new bytecode format. It didn't
seem useful to preserve bugs in the original code when converting it.

Some "does eval() return the correct completion value" tests have
regressed, in particular ones related to propagating the appropriate
completion after control flow statements like continue and break.
These are all fairly obscure issues, and I believe we can continue
working on them separately.

The net test262 result is a progression though. :^)
2024-02-19 21:45:27 +01:00
Andreas Kling
7f1a62a1d3 LibJS/Bytecode: Add Operand in/out to all the bytecode codegen helpers
This is pure prep work for refactoring the bytecode to use more operands
instead of only registers.

generate_bytecode() virtuals now return an Optional<Operand>, and the
idea is to return an Operand referring to the value produced by this
AST node.

They also take an Optional<Operand> "preferred_dst" input. This is
intended to communicate the caller's preference for an output operand,
if any. This will be used to elide temporaries when we can store the
result directly in a local, for example.
2024-02-19 21:45:27 +01:00
Andreas Kling
e46de4eb59 LibJS/Bytecode: Add constants table to Bytecode::Executable 2024-02-19 21:45:27 +01:00
Tim Ledbetter
6c31f2a68a LibJS: Don't crash when attempting to load from an invalid reference
Previously, attempting to load a value from an invalid reference would
cause a crash. We now return a CodeGenerationError rather than hitting
an assertion. This is not a complete solution, as ideally we would want
to return a ReferenceError, but this now matches the behavior we see
when we attempt to store something to an invalid reference.
2024-02-08 07:55:07 -07:00
Andreas Kling
350e6c54d7 LibJS: Remove dedicated iterator result instructions in favor of GetById
When iterating over an iterable, we get back a JS object with the fields
"value" and "done".

Before this change, we've had two dedicated instructions for retrieving
the two fields: IteratorResultValue and IteratorResultDone. These had no
fast path whatsoever and just did a generic [[Get]] access to fetch the
corresponding property values.

By replacing the instructions with GetById("value") and GetById("done"),
they instantly get caching and JIT fast paths for free, making iterating
over iterables much faster. :^)

26% speed-up on this microbenchmark:

    function go(a) {
        for (const p of a) {
        }
    }
    const a = [];
    a.length = 1_000_000;
    go(a);
2023-12-07 18:12:24 +01:00
Andreas Kling
ecfcc9aef3 LibJS: Make Bytecode::Executable GC-allocated
This is a step towards making ExecutionContext easier to allocate.
2023-11-29 09:48:18 +01:00
Stephan Vedder
84eecbb10e LibJS/JIT: Add fastpath for set variable 2023-11-19 22:36:07 +01:00