This concept is not present in ECMAScript, and it bothers me every time
I see it.
It's only used by WrapperGenerator, and even there only relevant in two
places, so let's fully remove it from LibJS and use a simple ternary
expression instead:
cpp_name = js_name.is_null() && legacy_null_to_empty_string
? String::empty()
: js_name.to_string(global_object);
Previously this would generate the following code:
JS::Value foo_value;
if (!foo.is_undefined())
foo_value = foo;
Which is dangerous as we're passing an empty value around, which could
be exposed to user code again. This is fine with "= null", for which it
also generates:
else
foo_value = JS::js_null();
So, in summary: a value of type `any`, not `required`, with no default
value and no initializer from user code will now default to undefined
instead of an empty value.
Meta/Lagom/ReadMe.md never had any other name; not sure how that typo
happened.
The link to the non-existent directory is especially vexing because the
text goes on to explain that we don't want such a directory to exist.
Found by running markdown-checker, and 'wget'ing all external links.
The list-format strings used for Intl.ListFormat are small, but quite
heavily duplicated. For example, the string "{0}, {1}" appears 6,519
times. Generate unique strings for this data to avoid duplication.
In the generated UnicodeLocale.cpp file, there are 296,408 strings for
localizations of languages, territories, scripts, currencies & keywords.
Of these, only 43,848 (14.8%) are actually unique, so there are quite a
large number of duplicated strings.
This generates a single compile-time array to store these strings. The
arrays for the localizations now store an index into this single array
rather than duplicating any strings.
Some CLDR languages.json / territories.json files contain localizations
for some lanuages/territories that are otherwise not present in the CLDR
database. We already don't generate anything in UnicodeLocale.cpp for
these anomalies, but this will stop us from even storing that data in
the generator's memory.
This doesn't affect the output of the generator, but will have an effect
after an upcoming commit to unique-ify all of the strings in the CLDR.
There are only 112 code points with special casing rules, so this array
is quite small (compared to the size 34,626 UnicodeData hash map that is
also storing this data). Removing all casing rules from UnicodeData will
happen in a subsequent commit.
Currently, all casing information (simple and special) are stored in a
compile-time array of size 34,626, then statically copied to a hash map
at runtime. In an effort to reduce the resulting memory usage, store the
simple casing rules in standalone compile-time arrays. The uppercase map
is size 1,450 and the lowercase map is size 1,433. Any code point not in
a map will implicitly have an identity mapping.
Having IDL constructors call FooWrapper::create(impl) directly was
creating a wrapper directly without telling the impl object about the
wrapper. This meant that we had wrapped C++ objects with a null
wrapper() pointer.
This introduces 3 classes: NodeList, StaticNodeList and LiveNodeList.
NodeList is the base of the static and live versions. Static is a
snapshot whereas live acts on the underlying data and thus inhibits
the same issues we have currently with HTMLCollection.
They were split into separate classes to not have them weirdly
mis-mashed together.
The create functions for static and live both return a NNRP to the base
class. This is to prevent having to do awkward casting at creation
and/or return, as the bindings expect to see the base NodeList only.
Instead of setting it to the default object prototype and then
immediately setting it again via internal_set_prototype_of, we can just
set it directly in the parent constructor call.
Since we don't support IDL typedefs or unions yet, the responsibility
of verifying the type of the argument is temporarily moved from the
generated Wrapper to the implementation.
This patch makes both of these classes inherit from RefCounted and
Bindings::Wrappable, plus some minimal rejigging to allow us to keep
using them internally while also exposing them to web content.
This adds support for the [Unscopable] extended attribute to attributes
and functions.
I believe it should be applicable to all interface members, but I
haven't done that here.
This currently only supports pair iterables (i.e. iterable<key, value>)
support for value iterables (i.e. iterable<value>) is left as TODO().
Since currently our cmake setup calls the WrapperGenerator separately
and unconditionally for each (hard-coded) output file iterable wrappers
have to be explicitly marked so in the CMakeLists.txt declaration, we
could likely improve this in the future by querying WrapperGenerator
for the outputs based on the IDL.
This patch essentially just splits the non return-specific logic from
generate_return_statement (i.e. the wrapping of the cpp value into
a javascript one) into a separate function generate_wrap_statement that
can be used to wrap any cpp value during wrapper generation.
This custom attribute will be used for objects that hold onto arbitrary
JS::Value's. This is needed as JS::Handle can only be constructed for
objects that implement JS::Cell, which JS::Value doesn't.
This works by overriding the `visit_edges` function in the wrapper.
This overridden function calls the base `visit_edges` and then forwards
it to the underlying implementation.
This will be used for CustomEvent, which must hold onto an arbitrary
JS::Value for it's entire lifespan.
A legacy platform object is a non-global platform object that
implements a special operation. A special operation is a getter, setter
and/or deleter. This is particularly used for old collection types,
such as HTMLCollection, NodeList, etc.
This will be used to make these spec-compliant and remove their custom
wrappers. Additionally, it will be used to implement collections that
we don't have yet, such as DOMStringMap.
This does a few things, that are hard to separate. For a while now, it's
been confuzing what `StyleValue::is_foo()` actually means. It sometimes
was used to check the type, and sometimes to see if it could return a
certain value type. The new naming scheme is:
- `is_length()` - is it a LengthStyleValue?
- `as_length()` - casts it to LengthStyleValue
- `has_length()` - can it return a Length?
- `to_length()` - gets the internal value out (eg, Length)
This also means, no more `static_cast<LengthStyleValue const&>(*this)`
stuff when dealing with StyleValues. :^)
Hopefully this will be a bit clearer going forward. There are lots of
places using the original methods, so I'll be going through them to
hopefully catch any issues.
These now crash as VM::call() uses ThrowExceptionOr<T>, which refuses to
hold an empty JS::Value as its non-exception result.
We only need to return an empty value when should_return_empty() says
so for the return value of throw_dom_exception_if_needed().
Co-authored-by: Luke Wilde <lukew@serenityos.org>
For `number` and `integer` types, you can add a range afterwards to add
a range check, using similar syntax to that used in the CSS specs. For
example:
```json
"font-weight": {
...
"valid-types": [
"number [1,1000]"
],
...
}
```
This limits any numbers to the range `1 <= n <= 1000`.
Previously, we have not been validating the values for CSS declarations
inside the Parser. This causes issues, since we should be discarding
invalid style declarations, so that previous ones are used instead. For
example, in this code:
```css
.foo {
width: 2em;
width: orange;
}
```
... the `width: orange` declaration overwrites the `width: 2em` one,
even though it is invalid. According to the spec, `width: orange` should
be rejected at parse time, and discarded, leaving `width: 2em` as the
resulting value.
Many properties (mostly shorthands) are parsed specially, and so they
are already rejected if they are invalid. But for simple properties, we
currently accept any value. With `property_accepts_value()`, we can
check if the value is valid in `parse_css_value()`, and reject it if it
is not.
We already expand shorthands in the cascade, so there's no need to
preserve them in the output.
This patch reorganizes the CSS::PropertyID enum values so that we can
easily iterate over all shorthand or longhand properties.
This patch adds a basic initial implementation of these API's.
Since LibWeb currently doesn't support workers, this implementation of
messaging doesn't bother with serializing and deserializing messages.
When parsing shorthand values, we'd like to use
`property_initial_value()` to get their longhand property values,
instead of hard-coding them as we currently do. That involves
recursively calling that function while the `initial_values` map is
being initialized, which causes problems because the shorthands appear
alphabetically before their longhand components, so the longhands aren't
initialized yet!
The solution here is to perform 2 passes when generating the code,
outputting properties without "longhands" first, and the rest after.
This could potentially cause issues when shorthands have multiple
levels, in particular `border` -> `border-color` -> `border-left-color`.
But, we do not currently define a default value for `border`, and
`border-color` takes only a single value, so it's fine for now. :^)
Multi-lib distros like Gentoo and Fedora install lagom-core.so into
lagom-install/lib64 rather than lib. Set the install RPATH based on
CMAKE_INSTALL_LIBDIR to avoid the wrong path being set in the binaries.
Also apply macOS specific RPATH rules to fix the build on that platform.
Replace the old logic where we would start with a host build, and swap
all the CMake compiler and target variables underneath it to trick
CMake into building for Serenity after we configured and built the Lagom
code generators.
The SuperBuild creates two ExternalProjects, one for Lagom and one for
Serenity. The Serenity project depends on the install stage for the
Lagom build. The SuperBuild also generates a CMakeToolchain file for the
Serenity build to use that replaces the old toolchain file that was only
used for Ports.
To ensure that code generators are rebuilt when core libraries such as
AK and LibCore are modified, developers will need to direct their manual
`ninja` invocations to the SuperBuild's binary directory instead of the
Serenity binary directory.
This commit includes warning coalescing and option style cleanup for the
affected CMakeLists in the Kernel, top level, and runtime support
libraries. A large part of the cleanup is replacing USE_CLANG_TOOLCHAIN
with the proper CMAKE_CXX_COMPILER_ID variable, which will no longer be
confused by a host clang compiler.
This common strategy of having a serenity_option() macro defined in
either the Lagom or top level CMakeLists.txt allows us to do two things:
First, we can more clearly see which options are Serenity-specific,
Lagom-specific, or common between the target and host builds.
Second, it enables the upcoming SuperBuild changes to set() the options
in the SuperBuild's CMake cache and forward each target's options to the
corresponding ExternalProject.
This makes it so we don't need to specify the full path to all the
helper scripts we include() from different places in the codebase and
feels a lot cleaner.
We'll use this to prevent repeating common tool dependencies. They all
depend on LibCore and AK only. We also want to encapsulate common
install rules for them.
This namespace will be used for all interfaces defined in the URL
specification, like URL and URLSearchParams.
This has the unfortunate side-effect of requiring us to use the fully
qualified AK::URL name whenever we want to refer to the AK class, so
this commit also fixes all such references.
This lets you query if a given Quirk applies to a given PropertyID.
Currently this applies only to the "Hashless hex color" and "Unitless
length" quirks.
This removes the awkward String::replace API which was the only String
API which mutated the String and replaces it with a new immutable
version that returns a new String with the replacements applied. This
also fixes a couple of UAFs that were caused by the use of this API.
As an optimization an equivalent StringView::replace API was also added
to remove an unnecessary String allocations in the format of:
`String { view }.replace(...);`
There's only a couple of cases like this, but there are some locale
paths in the CLDR that contain variants. For example, there isn't a
en-US path, but there is a en-US-POSIX path. This interferes with the
operation to search for locales by name. The algorithm is such that
searching for en-US will not result in en-US-POSIX being found. To
resolve this, we should remove variants from the locale name.
This data informs consumers how to join lists of values. For example,
in en-US, the list ["a", "b", "c"] formatted to a string should become
"a, b, and c".