Commit graph

17 commits

Author SHA1 Message Date
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
6a23dfbc92 LibGfx: Use common class template for PBM/PGM/PPM image loaders
PBM, PGM, and PPM image loaders are mostly common. The only difference
is how the data is read and the associated magic numbers. The magic
numbers are already made common using the loading contexts. Now make
the implementations common via a class template which accepts the
context to disambiguate.
2022-03-13 22:35:20 +01:00
Lenny Maiorani
786b02730c LibGfx: Commonize P[BGP]M file loading contexts
Much of the code in PBM, PGM, and PPM image loaders is common. The
contexts are nearly identical. Instead of writing multiple contexts,
write 1 with a template argument to pass in the details of the given
format.
2022-03-13 22:35:20 +01:00
Andreas Kling
5a79c69b02 LibGfx: Make ImageDecoderPlugin::frame() return ErrorOr<>
This is a first step towards better error propagation from image codecs.
2021-11-21 20:22:48 +01:00
Andreas Kling
2b866e3c9b LibGfx: Remove ImageDecoderPlugin::bitmap() in favor of frame(index)
To encourage proper support for multi-frame images throughout the
system, get rid of the single-frame convenience bitmap() API.
2021-11-18 21:11:30 +01:00
Andreas Kling
47edd6ae89 LibGfx: Remove all load_FORMAT_from_memory() decoder wrappers
There are no more clients of these APIs, now that everyone has been made
to use ImageDecoderPlugin objects instead.
2021-11-13 00:55:07 +01:00
Andreas Kling
10add3f4c2 LibGfx: Remove load_FORMAT() image codec wrappers
We had a bunch of old unused wrapper functions for each image codec that
would load a supported image with a given path. Nobody actually used
them, so let's just get rid of load_png(), load_gif(), etc.
2021-11-11 11:32:22 +01:00
Andreas Kling
8b1108e485 Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
Timothy
c966c32571 LibGfx: Move common loader functionality to load from memory functions
This will share functionality between the load from path and load from
memory functions.
2021-09-09 02:34:29 +02:00
Brian Gianforcaro
b0fbea848b LibGfx: Remove unused header includes 2021-08-01 08:10:16 +02:00
Andreas Kling
751cb094ff LibGfx: Remove Gfx::ImageDecoder::bitmap() in favor of frame(index)
To transparently support multi-frame images, all decoder plugins have
already been updated to return their only bitmap for frame(0).

This patch completes the remaining cleanup work by removing the
ImageDecoder::bitmap() API and having all clients call frame() instead.
2021-07-27 01:29:50 +02:00
Andreas Kling
143443e0b6 LibGfx: Make Gfx::Bitmap::set_nonvolatile() report allocation failure
Making a bitmap non-volatile after being volatile may fail to allocate
physical pages after the kernel stole the old pages in a purge.

This is different from the pages being purged, but reallocated. In that
case, they are simply replaced with zero-fill-on-demand pages as if
they were freshly allocated.
2021-07-25 14:39:25 +02:00
Andreas Kling
6998fa5c54 LibGfx: Change "white_space" => "whitespace"
Whitespace is one word. :^)
2021-05-09 09:59:22 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Linus Groh
e265054c12 Everywhere: Remove a bunch of redundant 'AK::' namespace prefixes
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
2021-02-26 16:59:56 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Renamed from Libraries/LibGfx/PGMLoader.cpp (Browse further)