This code generator no longer creates JS wrappers for platform objects
in the old sense, instead they're JS objects internally themselves.
Most of what we generate now are prototypes - which can be seen as
bindings for the internal C++ methods implementing getters, setters, and
methods - as well as object constructors, i.e. bindings for the internal
create_with_global_object() method.
Also tweak the naming of various CMake glue code existing around this.
Step 1 of the spec is to capture the <script> element's node document
into a local variable.
When I originally implemented this, I thought this was not necessary.
However, I realised that the script that runs can adopt the current
script element into a different document, meaning step 5.4 and 6 then
operate on the incorrect document.
Covered by this WPT: 7b0ebaccc6/html/semantics/scripting-1/the-script-element/moving-between-documents-during-evaluation.html