This is modeled after the one in ISO8601Parser. It rolls back the
TokenStream state automatically at the end of scope unless told to
commit the changes. This should be less error-prone than remembering to
manually call `rewind_to_position()` at the correct time.
For convenience, a StateTransaction can have "child" transactions. When
a transaction is committed, it automatically commits its parents too.
This is useful in situations where you have several nested and don't
want to have to remember to manually `commit()` them all.
`a` and `b` had to be declared at the top of the function before since
they were used by the `make_return_value()` lambda. But now that
doesn't exist, we can move them to where they are used - or eliminate
them entirely.
parse_a_n_plus_b_pattern()'s job is to parse as much of the TokenStream
as it can as a An+B, and then stop. The caller can then deal with any
trailing tokens as it wishes.
...using a ParseErrorOr type alias.
This lets us replace a bunch of manual error-checking with TRY. :^)
I also replaced the ParsingResult::Done value with returning an
Optional. I wasn't happy with treating "Done" as an error when I first
wrote this, and this makes a clear distinction between the two.
The spec grammar for `text-decoration-line` is:
`none | [ underline || overline || line-through || blink ]`
Which means that it's either `none`, or any combination of the other
values. This patch makes that parse for `text-decoration-line` and
`text-decoration`, stores the results as a Vector, and adjusts
`paint_text_decoration()` to run as a loop over all the values that are
provided.
As noted, storing a Vector of values is a bit wasteful, as they could be
stored as flags in a single `u8`. But I was getting too confused trying
to do that in a nice way.
As before, this requires deviating from the spec slightly to create the
StyleRule fully-formed instead of creating it empty and then modifying
its internals.
This means deviating slightly from the spec in order to construct a
fully-initialized Declaration instead of creating an empty one and then
poking at its internals.
DeclarationOrAtRule should probably use a Variant, but for now, making
its Declaration member optional is quick and easy.
This means deviating a little from the spec, so that we create a
complete Block in one go instead of creating an empty one and then
poking at its internals.
The goal here is to move the parser-internal classes into this namespace
so they can have more convenient names without causing collisions. The
Parser itself won't collide, and would be more convenient to just
remain `CSS::Parser`, but having a namespace and a class with the same
name makes C++ unhappy.
This is used to skip downloading fonts in formats that we don't support.
Currently we only support TTF as far as I am aware.
The parts of a `src` are in a fixed order, unusually, which makes the
parsing more nesty instead of loopy.
Like, An+B, this is an old construct that does not fit well with modern
CSS syntax, so things get a bit hairy! We have to determine which
tokens match the grammar for `<urange>`, then turn those back into a
string, and then parse the string differently from normal. Thankfully
the spec describes in detail how to do that. :^)
This is not 100% correct, since we are not using the original source
text (referred to in the spec as the "representation") of the tokens,
but just converting them to strings in a manual, ad-hoc way.
Re-engineering the Tokenizer to keep that original text was too much of
a tangent for today. In any case, we do parse `U+4???`, `U+0-100`,
`U+1234`, and similar, so good enough for now!
"Component value" is the term used in the spec, and it doesn't conflict
with any other types, so let's use the shorter name. :^)
Also, this doesn't need to be friends with the Parser any more.