The parser doesn't always track lexical scopes correctly, so let's not
rely on that for direct argument loading.
This reverts the LoadArguments bytecode instruction as well. We can
bring these things back when the parser can reliably tell us that
a given Identifier is indeed a function argument.
To better follow the spec, we need to distinguish between the current
execution context's lexical environment and variable environment.
This patch moves us to having two record pointers, although both of
them point at the same environment records for now.
This patch adds FunctionEnvironmentRecord as a subclass of the existing
DeclarativeEnvironmentRecord. Things that are specific to function
environment records move into there, simplifying the base.
Most of the abstract operations related to function environment records
are rewritten to match the spec exactly. I also had to implement
GetThisEnvironment() and GetSuperConstructor() to keep tests working
after the changes, so that's nice as well. :^)
This patch makes the following renames:
- get_from_scope() => get_from_environment_record()
- put_to_scope() => put_into_environment_record()
- delete_from_scope() => delete_from_environment_record()
This patch makes the following name changes:
- ScopeObject => EnvironmentRecord
- LexicalEnvironment => DeclarativeEnvironmentRecord
- WithScope => ObjectEnvironmentRecord
This now matches the spec's OrdinaryObjectCreate() across the board:
instead of implicitly setting the created object's prototype to
%Object.prototype% and then in many cases setting it to a nullptr right
away, it now has an 'Object* prototype' parameter with _no default
value_. This makes the code easier to compare with the spec, very clear
in terms of what prototype is being used as well as avoiding unnecessary
shape transitions.
Also fixes a couple of cases were we weren't setting the correct
prototype.
There's no reason to assume that the object would not be empty (as in
having own properties), so let's follow our existing pattern of
Type::create(...) and simply call it 'create'.
Instead of doing a generic scoped variable lookup, function arguments
now go directly to the call frame arguments list.
This is a huge speedup on everything that uses arguments. :^)
This patch adds an "argument index" field to Identifier AST nodes.
If the Identifier refers to a function parameter in the currently
open function scope, we stash the index of the parameter here.
This will allow us to implement much faster direct access to function
argument variables.
The addition of an is_generator parameter broke this, as is_strict was
being passed in, causing an assertion.
This is being addressed by changing it to an enum in #7981, but in the
meantime let's just fix these two cases.
This was missing from Value::is_array(), which is equivalent to the
spec's IsArray() abstract operation - it treats a Proxy value with an
Array target object as being an Array.
It can throw, so needs both the global object and an exception check
now.
Previously SwitchStatement::execute() would return <empty> when hitting
break, continue or empty consequent block. This was not in line with
the standard.
- NewString (allocates a new PrimitiveString from the GC heap)
- GetVariable (retrieves a variable in the current scope)
- SetVariable (assigns a variable in the current scope)
This patch begins the work of implementing JavaScript execution in a
bytecode VM instead of an AST tree-walk interpreter.
It's probably quite naive, but we have to start somewhere.
The basic idea is that you call Bytecode::Generator::generate() on an
AST node and it hands you back a Bytecode::Block filled with
instructions that can then be interpreted by a Bytecode::Interpreter.
This first version only implements two instructions: Load and Add. :^)
Each bytecode block has infinity registers, and the interpreter resizes
its register file to fit the block being executed.
Two new `js` options are added in this patch as well:
`-d` will dump the generated bytecode
`-b` will execute the generated bytecode
Note that unless `-d` and/or `-b` are specified, none of the bytecode
related stuff in LibJS runs at all. This is implemented in parallel
with the existing AST interpreter. :^)
This fixes an issue where this would be bound to the global object
by default when operating in strict mode.
According to the specification, the expected value for |this| when
no binding is provided is undefined.
The TryStatement handler execution creates a new LexicalEnvironment
without a current function set, which we were not accounting for when
trying to get the super constructor while executing a SuperExpression.
This makes it work but isn't pretty - this needs some refactoring to be
close to the spec for that to happen.
Fixes#7045.
In HackStudio's Debugger a custom GlobalObject is used to reflect
debugger variables into the JS scope by overriding GlobalObject's
get method. However, when throwing a custom error during that lookup
it was replaced with the generic "not found" js exception. This patch
makes it instead pass along the custom error.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This has the nice side effect of giving us a decent error message for
something like undefined.foo() - another useless "ToObject on null or
undefined" gone. :^)
Also turn the various ternary operators into two separate if branches,
they don't really share that much.
Sometimes we just want to set m_exception to some value we stored
previously, without really "throwing" it again - that's what
set_exception() does now. Since we have clear_exception(), it does take
a reference, i.e. you don't set_exception(nullptr). For consistency I
updated throw_exception() to do the same.