Function `CellSyntaxHighlighter::rehighlight()` direct inserted spans
to TextDocument `m_span` vector missing out important reordering and
merging operation carried out by `TextDocument::set_spans()`.
This caused overlapping spans for a cell with only a `=` symbol
(one for the actual token and one for the highlighting) to
miscalculate `start` and `end` value and a `length` value (of
`size_t` type) with a `0-1` substraction (result: 18446744073709551615)
causing `Utf32View::substring_view()` to fail the
`!Checked<size_t>::addition_would_overflow(offset, length)` assertion
This remove the possibility to directly alter `TextDocument`'s spans
thus forcing the utilization of `HighlighterClient::do_set_spans()`
interface function.
Proper refactor have been applied to
`CellSyntaxHighlighter::rehighlight()` function
HackStudio's Editor has displayed indicators in its gutter for a long
time, but each required manual code to paint them in the right place
and respond to click events. All indicators on a line would be painted
in the same location. If any other applications wanted to have gutter
indicators, they would also need to manually implement the same code.
This commit adds an API to GUI::TextEditor so it deals with these
indicators. It makes sure that multiple indicators on the same line
each have their own area to paint in, and provides a callback for when
one is clicked.
- `register_gutter_indicator()` should be called early on. It returns a
`GutterIndicatorID` that is then used by the other methods.
Indicators on a line are painted from right to left, in the order
they were registered.
- `add_gutter_indicator()` and `remove_gutter_indicator()` add the
indicator to the given line.
- `clear_gutter_indicators()` removes a given indicator from every line.
- The `on_gutter_click` callback is called whenever the user clicks on
the gutter, but *not* on an indicator.
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.
This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
Previously this stored the position of each visual line break, meaning
that all the text would always be painted. By storing each visual
line's Utf32View, we can skip over parts of the text, such as for code
folding.
We are currently setting the physical mouse position to the visual
cursor content location. In a line containing only a multi-code point
emoji, this would set the cursor to column 1 rather than however many
code points there are.
When clicking a position within a TextEditor, we should interpret that
position as a visual location. That location should be converted to a
"physical" location before using it to set the physical cursor position.
For example, consider a document with 2 emoji, each consisting of 3 code
points. Visually, these will occupy 2 columns. When a mouse click occurs
between these columns, we need to convert the visual column number 1 to
the physical column number 3 when storing the new cursor location.
We were manually adding together the gutter and ruler widths in several
places. Soon we'll have a third section that needs to be included in
this width, so let's abstract it now.
- Make gutter/ruler_content_rect() return rectangles relative to the
TextEditor widget.
- Re-order painting code to translate the Painter after the gutter/ruler
has been painted, to use those coordinates.
- Consistently put gutter before ruler in code, because that's the order
they physically appear.
`write_to_file(StringView path)` was based on the `Core::File` overload.
The return type also changed from `bool` to `ErrorOr<void>` to ease
error propagation.
Both widgets now make use of their base class's scrolling timer and
now always accept drag selection updates on mousemove_event().
This guarantees much snappier feeling selections when actively moving
the mouse.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Previously, pressing Shift+Tab would indent the line if no selection was
given. While with a selection, it would be unindented. With this change,
pressing Shift+Tab with no selection unindents the current line.
For this, add unindent_line() helper function. This function unindents the
current line by at most one tab width if it starts with whitespace,
regardless of cursor position.
Currently, LibGUI modifies the Ctrl+Alt+Space key event to instead
represent the emoji that was selected through EmojiInputDialog. This is
limited to a single code point.
For multiple code point emoji support, individual widgets now set a hook
to be notified of the emoji selection with a UTF-8 encoded string. This
replaces the previous set_accepts_emoji_input() method.
Noticed that mouse-overing the ruler area in the TextEditor
does not change the cursor to the default cursor, instead, the
beam cursor is used, which does not look nice.
This PR extends the mousemove event and introduces a new
set_editing_cursor() function that takes care of setting the
cursor for the editor area.
This allows lines moved by Ctrl+Shift+[Up, Down] to be registered as a
command, i.e. cancellable by Ctrl+Z.
This patch also introduces the usage of TextDocument::[take,
insert]_line. Those functions forward changes to the visual lines and
then avoid some data mismatch.
Co-authored-by: Jorropo <jorropo.pgm@gmail.com>
If selected text is less than a whole line, usual delete/replace takes
place. Otherwise, if the selected text is a whole line or spans
multiple lines, the selection will be indented.
This is the only Widget that ran its callback in deferred_invoke(). It
seems to be a holdover from when syntax-highlighting ran whenever the
text changed, but that has not been true since
bec2b3086c. Running the callback
immediately has no obvious downsides, but does make it a lot easier to
reason about. (I might have spent an hour confused as to why things
were happening in the wrong order...)
This adds a search API to TextEditor.
The API that is similar to "find_text" of TextDocument (which is used
internally to do the search).
All search results (as well as the current one) are highlighted with
a "span collection", which is pretty neat :^)
TextDocument::set_spans() now also takes a "span collection index"
argument.
TextDocument keeps a map between a span collection index and its spans.
It merges the spans from all collections into a single set of spans
whenever set_spans() is called.
This allows us to style a document with multiple layers of spans, where
as previously we only supported a single layer of spans that was set
from the SyntaxHighlighter.
Fonts now provide their preferred line height based on maximum
height and requested line gap. TTFs provide a preferred line gap
from table metrics while BitmapFonts are hardcoded at the previous
default for now.
Having the delete key handling be done via an action limits our ability
to support key modifiers (e.g. ctrl+delete deleting the word in front of
the cursor).
The fact that it was an action _did_ allow us to have a delete button in
the TextEditor UI. However, this is an odd choice in the first place
that isn't common in other text editors, so I just removed it.