This function did a const_cast internally which made the call side look
"safe". This method is removed completely and call sites are replaced
with ByteBuffer::wrap(const_cast<void*>(data), size) which makes the
behaviour obvious.
Clients now receive HTTP status codes like 200, 404, etc.
Note that a 404 with content is still considered a "successful"
download from ProtocolServer's perspective. It's up to the client
to interpret the status code.
I'm not sure if this is the best API, but it'll work for now.
This patch adds ImageResource as a subclass of Resource. This new class
also keeps a Gfx::ImageDecoder so that we can share decoded bitmaps
between all clients of an image resource inside LibWeb.
With this, we now share both encoded and decoded data for images. :^)
I had to change how the purgeable-volatile flag is updated to keep the
volatile-images-outside-the-visible-viewport optimization working.
HTMLImageElement now inherits from ImageResourceClient (a subclass of
ResourceClient with additional image-specific stuff) and informs its
ImageResource about whether it's inside the viewport or outside.
This is pretty awesome! :^)
This patch introduces a caching mechanism in ResourceLoader. It's keyed
on a LoadRequest object which is what you provide to load_resource()
when you want to load a resource.
We currently never prune the cache, so resources will stay in there
forever. This is obviously not gonna stay that way, but we're just
getting started here. :^)
This should drastically reduce the number of requests when loading
some sites (like Twitter) that reuse the same images over and over.
A Resource represents a resource that we're loading, have loaded or
will soon load. Basically, it's a downloadable resource that can be
shared by multiple clients.
A typical usecase is multiple <img> elements with the same src.
In a future patch, we will try to make sure that those <img> elements
get the same Resource if possible. This will reduce network usage,
memory usage, and CPU usage. :^)
For now, this first patch simply introduces the mechanism.
You get a Resource by calling ResourceLoader::load_resource().
To get notified about changes to a Resource's load status, you inherit
from ResourceClient and implement the callbacks you're interested in.
This patch turns HTMLImageElement into a ResourceClient.