Commit graph

6 commits

Author SHA1 Message Date
Andreas Kling
d203a86900 LibJS: Always inline the bytecode instruction iterator's operator++ 2021-10-25 13:37:02 +02:00
Ali Mohammad Pur
1414c7b049 LibJS: Add a basic pass manager and add some basic passes
This commit adds a bunch of passes, the most interesting of which is a
pass that merges blocks together, and a pass that places blocks that
flow into each other next to each other, and a very simply pass that
removes duplicate basic blocks.
Note that this does not remove the jump at the end of each block in that
pass to avoid scope creep in the passes.
2021-06-15 22:06:33 +04:30
Ali Mohammad Pur
e73b142a97 LibJS: Make basic block size customizable
And keep the default 4 KiB for the code generator.
2021-06-15 22:06:33 +04:30
Andreas Kling
d560ee118d LibJS: Allocate 4 KiB for Bytecode::BasicBlock
There's no reason not to, since we're using mmap() for these anyway
and that gives us memory in 4 KiB increments. :^)
2021-06-10 21:59:49 +02:00
Gunnar Beutner
6a0d1fa259 LibJS: Store strings in a string table
Instead of using Strings in the bytecode ops this adds a global string
table to the Executable struct which individual operations can refer
to using indices. This brings bytecode ops one step closer to being
pointer free.
2021-06-09 17:42:52 +02:00
Ali Mohammad Pur
01e8f0889a LibJS: Generate bytecode in basic blocks instead of one big block
This limits the size of each block (currently set to 1K), and gets us
closer to a canonical, more easily analysable bytecode format.
As a result of this, "Labels" are now simply entries to basic blocks.
Since there is no more 'conditional' jump (as all jumps are always
taken), JumpIf{True,False} are unified to JumpConditional, and
JumpIfNullish is renamed to JumpNullish.
Also fixes #7914 as a result of reimplementing the loop logic.
2021-06-09 09:07:29 +02:00
Renamed from Userland/Libraries/LibJS/Bytecode/Block.cpp (Browse further)