Old behavior: Crash due to VERIFY, unless we're completely and entirely out of
memory (m_available_ranges being empty), in which case it would return -ENOMEM.
New behavior: Return ENOMEM (and don't crash). In the case of nullptr,
also emit a helpful diagnostic.
Note that MAP_FIXED with nullptr is technically okay, but tends to be a sign
that something went wrong.
Also, this should improve mmap performance marginally, as it pulls the check out
of a loop that does not modify any parts of the check.
UE is now self-hosting! Fixes#5709.
However, this still needs some love: "ue UserspaceEmulator true" spits out tons
of error messages, probably false-positives, and takes about 229 seconds to run.
Then again, true-in-ue-in-ue-in-Qemu is three levels of emulation, so no wonder
it takes a long time! :D
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
This patch brings Kernel::RangeAllocator to UserspaceEmulator in a
slightly simplified form.
It supports the basic three allocation types needed by virt$mmap():
allocate_anywhere, allocate_specific, and allocate_randomized.
Porting virt$mmap() and virt$munmap() to use the allocator makes
UE work correctly once again. :^)