This changes the signature of queue_a_microtask() from AK:Function to
JS::HeapFunction to be more clear to the user of the functions that this
is what is used internally.
Switching away from SafeFunction immediately backfired here, as we're
dealing with two layers of captures, not one.
Let's do the correct fix, which is to use HeapFunction. This makes the
API and its behavior explicit, and keeps captures alive as long as the
HeapFunction is alive.
Fixes#23819.
The one current caller of this function always defers microtask
checkpoints before calling wait_for_all, ensuring that the promise
accept/reject handlers will always be called later in the Web event loop
processing. We need to store all the state for the closures in a heap
allocated object with HeapFunctions to keep it around while there are
still promises to resolve.
Some of these are allocated upon initialization of the intrinsics, and
some lazily, but in neither case the getters actually return a nullptr.
This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has
an `operator T&()`), and also has the interesting side effect of forcing
us to explicitly use the FunctionObject& overload of call(), as passing
a NonnullGCPtr is ambigous - it could implicitly be turned into a Value
_or_ a FunctionObject& (so we have to dereference manually).
This makes Fetch rely less on using main_thread_vm().current_realm(),
which relies on the dummy execution context if no JavaScript is
currently running.
A struct with three raw pointers to other GC'd types is a pretty big
liability, let's just turn this into a Cell itself.
This comes with the additional benefit of being able to capture it in
a lambda effortlessly, without having to create handles for individual
members.