Commit graph

30 commits

Author SHA1 Message Date
Ali Mohammad Pur
5e1499d104 Everywhere: Rename {Deprecated => Byte}String
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).

This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
2023-12-17 18:25:10 +03:30
thankyouverycool
479e67212a LibGUI: Implement calculated_min_size() for DialogButton
Dialog buttons now scale based on presentation size to accomodate
larger fonts while retaining uniform widths. Scaling by 8 is
arbitrary but preserves the historical 80 pixel width with Katica 10.
This needs improvement but works well for most fonts as a start.
2023-04-15 15:24:50 +02:00
Andreas Kling
faa1a09042 LibGUI: Fix const-correctness issues 2023-02-21 00:54:04 +01:00
Sam Atkins
8f717927f2 LibGUI: Add Button double-click callback 2023-02-19 01:09:09 +01:00
Karol Kosek
14951b92ca LibGUI: Remove deprecated text and set_text functions in AbstractButton
This moves the functions to lambda when registering a property.
External code can now only communicate using the new String API.
2023-02-13 00:45:09 +00:00
Karol Kosek
fca29eae09 LibGUI: Store text using the new String class in the AbstractButton
This change also adds non-deprecated text() and set_text() functions and
helper constructors for Button, CheckBox, and RadioButton to call the
strings directly.

The whole codebase at this point is still using the deprecated string
functions, which the class will quietly convert to a new String.
2023-02-13 00:45:09 +00:00
Lucas CHOLLET
96b3063121 LibGUI: Rename Button method set_mimic_pressed => mimic_pressed
This function does more things than a simple getter, so it's probably
better to not use this notation.

I also drop the parameter as it was always used with the same value.
2023-01-21 14:49:46 +01:00
Lucas CHOLLET
c15a7b79ef LibGUI: Remove public getter Button::is_mimic_pressed()
This method shouldn't be used outside the class and having a getter for
a bool seems a bit overkill.
2023-01-21 14:49:46 +01:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
Timothy Flynn
62cbfc68b9 Revert "LibGUI: Update buttons' text/tooltips in Action::set_text"
This reverts commit e20756f9f7.

Some buttons, e.g. GUI::ToolbarButton, set text to be used only as a
tooltip instead of text on the button itself. This commit forced those
buttons to have text on them when their action became set. For most
toolbars, this was an invisible side effect; the button icons covered
the whole button rect. But the toolbar for EmojiInputDialog has slightly
smaller icons, causing an ellipsis to be displayed next to the icon.
2022-11-26 09:02:25 +01:00
Zaggy1024
e20756f9f7 LibGUI: Update buttons' text/tooltips in Action::set_text
This allows Actions that change based on some state to update their
associated buttons' text and tooltips to match their new text. The
play/pause button in SoundPlayer (and VideoPlayer if it's merged)
will now change tooltips when the playback changes state, rather than
always displaying "Play (Space)".
2022-10-30 23:54:12 +01:00
thankyouverycool
35e557c657 Browser+LibGUI+WindowServer: Open Button menus uniformly
Instead of letting buttons determine the relative position
of their menus, a workaround only used by Statusbar segments,
open them all uniformly for a nice, consistent UI.

Passing a rect to popup() now routes to open_button_menu(), an
analog to open_menubar_menu(), which adjusts the menu's popup
position in the same way. Fixes button menus obscuring the buttons
which spawn them and jutting out at odd corners depending on screen
position.
2022-09-08 10:17:27 +01:00
thankyouverycool
58955d37cc LibGUI: Let Buttons set their menu popup position
The previous ButtonStyle::Tray conditional was a hack for Statusbars.
2022-08-04 02:56:17 +02:00
networkException
f9212ac02e LibGUI: Add button handler for middle mouse clicks 2022-07-14 13:17:33 +02:00
FrHun
19fac58e49 LibGUI: Use new layout system for basic widgets 2022-06-28 17:52:42 +01:00
FrHun
4c84e64b2a LibGUI: Add DialogButton convenience class
DialogButton is a small convenience class, that just gives a button to
be used in dialogs for a more consistent look around the system.
2022-06-10 23:02:07 +01:00
Rob Ryan
554709fec6 LibGUI: Extend mimic pressed across keyboard shortcuts for buttons
Primary motivation for this was to get a visual indication in the
browser for Ctrl-R refresh. This extends what ForLoveOfCats had done
for calculator button shortcuts across all buttons with shortcuts.

When an action is triggered without an activator each associated button
will be set as mimic pressed.
2022-04-03 12:21:50 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
Lenny Maiorani
fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00
ForLoveOfCats
e8f6a650ad LibGUI: Add mimic_pressed to Button to signify being virtually clicked
A button that is "mimic pressed" is drawn like it is being clicked when
it isn't necessarily actually being pressed. This lets programs which
keyboard based input that mirrors a button to show visual feedback when
a key is pressed.
2022-03-03 22:06:14 +01:00
thankyouverycool
f77ac3a73c LibGUI: Allow Buttons to set themselves as default
Several apps were implementing this behavior ad hoc. This provides
a standard API as well as a comfy visual cue for default return key
behavior.
2022-01-26 23:19:54 +01:00
Dylan Katz
a2a93727db LibGUI: Allow Button::set_icon to accept a bitmap without a move
Previously, Button::set_icon required moving the bitmap into the
button, preventing the same bitmap from being used by multiple
buttons at once. While this works for buttons that are created once,
any button that is dynamically added would require the same bitmap to
be loaded every single time. In addition to being ineffecient, this
also makes error checking more difficult.

With this change, a bitmap can be loaded once, and passed to multiple
buttons.
2022-01-21 22:14:13 +01:00
Sam Atkins
dd17df76e9 LibGUI: Make button icons settable in GML
`Widget::load_from_gml()` doesn't yet return `ErrorOr`, so we log a
warning message if loading the icon fails.
2022-01-16 11:17:03 +01:00
Andreas Kling
0ee7991dca LibGUI: Tweak GUI::Button::on_context_menu_event hook signature
Pass the ContextMenuEvent as a mutable reference, so that clients
want to accept/ignore the event.
2021-05-16 01:11:56 +02:00
Mart G
d96aae32ef LibGUI: Fix issue where buttons with a menu sometimes stayed depressed
When a Button has a menu, the AbstractButton behaviour will now not
be used in the mousemove_event. This was already the case for
mousedown_event.

Why only sometimes?
Normally the presence of the menu prevents mousemove_events from being
delivered to the button. But the menu doesn't spawn immediately. So
sometimes mousemove events got through to the AbstractButton after the
menu was told to spawn but before it appeared. This caused the
m_being_pressed field of AbstractButton to be set to true. But there
was never a mouseup_event because the menu got those instead.
2021-04-29 01:01:39 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
4c6f541d5b LibGUI: Add Action* accessors on GUI::Button 2021-04-17 20:49:53 +02:00
Andreas Kling
15349a3712 LibGUI: Add ability to assign a menu to a GUI::Button
When a button has a menu, it opens the menu on mousedown and the
menu gains input focus immediately. While the menu is open, the
button is painted in a pressed state.
2021-04-05 18:09:04 +02:00
Andreas Kling
32c6e31f4c LibGUI: Make it possible to tweak icon spacing on a GUI::Button
This is the space between the icon and the text on buttons that have
both icon and text.
2021-03-25 22:41:40 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Renamed from Libraries/LibGUI/Button.h (Browse further)