When inserting a node into a parent, any live DOM ranges that reference
the parent may need to be updated. The spec does this by increasing or
decreasing the start/end offsets of each live range *before* actually
performing the insertion.
This caused us to crash with a verification failure, since it was
possible to set the range offset to an invalid value (that would go on
to immediately become valid after the insertion was finished).
This patch fixes the issue by adding special badged helpers on Range for
Node to reach into it and increase/decrease the offsets during node
insertion. This skips the offset validity check and actually makes our
code read slightly more like the spec.
Found by Domato :^)
When a node is removed from the DOM tree, its paintable needs to be
removed to ensure that it is not used to obtain sizes that are no
longer valid.
This change enables the ResizeObserver to send a notification if a node
is removed, as it should, because a removed node now has a size of zero
It should be okay to nullify pointers without concerning
parent/sibling/child relationships because the layout and paintable
trees will be rebuilt following any DOM mutation anyway.
If the entire document is invalidated, we know a full style update is
coming soon, and there's no need to try and invalidate a smaller part.
This avoids a *lot* of work on some pages. As an example, we are able to
skip ~1.5 million style invalidations on https://html.spec.whatwg.org/
We were previously assuming that the input offsets and lengths were all
in raw byte offsets into a UTF-8 string. While internally our String
representation may be in UTF-8 from the external world it is seen as
UTF-16, with code unit offsets passed through, and used as the returned
length.
Beforehand, the included test included in this commit would crash
ladybird (and otherwise return wrong values).
The implementation here is very inefficient, I am sure there is a
much smarter way to write it so that we would not need a conversion
from UTF-8 to a UTF-16 string (and then back again).
Fixes: #20971
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
No functional impact intended. This is just a more complicated way of
writing what we have now.
The goal of this commit is so that we are able to store the 'name' of a
pseudo element for use in serializing 'unknown -webkit-
pseudo-elements', see:
https://www.w3.org/TR/selectors-4/#compat
This is quite awkward, as in pretty much all cases just the selector
type enum is enough, but we will need to cache the name for serializing
these unknown selectors. I can't figure out any reason why we would need
this name anywhere else in the engine, so pretty much everywhere is
still just passing around this raw enum. But this change will allow us
to easily store the name inside of this new struct for when it is needed
for serialization, once those webkit unknown elements are supported by
our engine.
After commit ff48b7333c, we remove shadow
roots from elements that are removed from the DOM. Setting a node's
shadow root to null also sets that shadow root's host to null. Thus, the
comment in Node::is_shadow_including_descendant_of that assumes the host
is always non-null is not true.
The test added here would previously crash when interacting with a node
that is a descendant of a removed shadow root.
Most DOM nodes don't have registered mutation observers, so let's put
the metadata about them behind an OwnPtr to save space in the common
case.
Saves 16 bytes per DOM node that doesn't have registered observers.
Errantly copied the variable name from the spec. The `node` variable in
this scope is what we passed to Node::insert_before; `node_to_insert` is
what the spec is actually referring to as `node` here.
The old name was pretty confusing, since it had nothing to do with the
common "id" content attribute.
This makes way for using id() to return the "id" attribute instead. :^)
We don't need to make a list of the target node's ancestors before
iterating over them, since nothing happens while iterating them that
can disturb the list anyway (no arbitrary JS execution etc).
The incessant construction and destruction of handles here was showing
up in profiles of basically every website that uses JavaScript to build
some or all of their DOM tree.
This commit removes DeprecatedString's "null" state, and replaces all
its users with one of the following:
- A normal, empty DeprecatedString
- Optional<DeprecatedString>
Note that null states of DeprecatedFlyString/StringView/etc are *not*
affected by this commit. However, DeprecatedString::empty() is now
considered equal to a null StringView.
We needed to keep the old versions of these functions around before all
of the IDL interfaces were ported over to new AK String, but now that is
done, we can remove the deprecated versions of these functions.
Renaming the DeprecatedString version of this function to
Element::get_deprecated_attribute.
While performing this rename, port over functions where it is trivial to
do so to the Optional<String> version of this function.
There are an unfortunate number of DeprecatedString conversions required
here, but these should all fall away and look much more pretty again
when other places are also ported away from DeprecatedString.
Leaves only the Element IDL interface left :^)
The existing implementation has some pre-existing issues where it is
incorrectly assumes that byte offsets are given through the IDL instead
of UTF-16 code units. While making these changes, leave some FIXMEs for
that.
This fixes issue reproducing with following steps:
1. Node::insert_before() adopts a node into another document.
2. Node::insert_before() runs insertion steps for adopted node (adopted
node style is not invalidated yet).
3. Insertion steps execute spin_until() on event loop.
4. The next task on event loop does Document::update_style() which
requires layout tree rebuild.
5. Layout tree rebuild fails because there is a node with invalidated
style.
Most events on a slottable are composed, meaning they propagate from the
slottable and through its shadow tree before bubbling up to the parent
of the slottable.
A slottable is either a DOM element or a DOM text node. They may be
assigned to slots (HTMLSlotElement) either automatically or manually.
Automatic assignment occurs by matching a slot's `name` attribute to
a slottable's `slot` attribute. Manual assignment occurs by using the
slot's (not yet implemented) `assign` API.
This commit does not perform the above assignments. It just sets up the
slottable concept via IDL and hooks the slottable mixin into the element
and text nodes.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.