The existing implementation has some pre-existing issues where it is
incorrectly assumes that byte offsets are given through the IDL instead
of UTF-16 code units. While making these changes, leave some FIXMEs for
that.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
This invariant is enforced by the fact that `NonnullGCPtr` can only be
constructed from references.
This commit fixes an instance where we compared a pointer to null after
we have already dereferenced it.
This makes event handler to try to find scrollable paintable in the
chain of containing blocks of hit box. This is very naive and will
have to be improved in the future.
Click event logic should start as false, and after checking if the
mousedown and subsequent mouseup have been on the same element, and if
the node dispatches events it can become true.
This fixes the issue that clicking anywhere on the page, then dragging
the mouse on top of a link or button, then releasing triggers the link.
This is also happening when selecting text, if the selection stops over
a link, the page navigates.
The data we want to send out of the WebContent process is identical for
audio and video elements. Rather than just duplicating all of this for
audio, generalize the names used for this IPC for all media elements.
This also encapsulates that data into a struct. This makes adding new
fields to be sent much easier (such as an upcoming field for muting the
element).
This now allows websites such as Discord, YouTube and your favourite
"Right Click" xkcd comic to open a custom context menu when you right
click. You can bypass this by holding shift, just like Firefox.
This just sets up the IPC to notify the browser process of context menu
requests on video elements. The IPC contains a few pieces of information
about the state of the video element.
This can occur if a mouse click on a mouse event tracking node causes a
page navigation. As the old document is torn down, the event handler may
have a stale reference to the tracking node. If a subsequent mouse event
occurs on that node, we would crash trying to access the node's styled
properties that are no longer valid.
To fix this, when we are deciding what node to send the event to, and we
have a mouse event tracking node, check if that node still wants the
event. If not, clear the tracking node.
The "browsing context container" concept in the HTML spec has been
replaced with "navigable container". Renaming this is the first step of
many towards implementing the new world.
Co-authored-by: Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
This ports MouseEvent, UIEvent, WheelEvent, and Event to new String.
They all had a dependency to T::create() in
WebDriverConnection::fire_an_event() and therefore had to be ported in
the same commit.
The name "initial containing block" was wrong for this, as it doesn't
correspond to the HTML element, and that's specifically what it's
supposed to do! :^)
Because of interdependencies between DOM::Event and UIEvents::MouseEvent
to template function fire_an_event() in WebDriverConnection.cpp, the
commit: 'LibWeb: Make factory methods of UIEvents::MouseEvent fallible'
have been squashed into this commit.
Before this patch, we were expressing the current selection as a range
between two points in the layout tree. This was a made-up concept I
called LayoutRange (2x LayoutPosition) and as it turns out, we don't
actually need it!
Instead, we can just use the Selection API from the Selection API spec.
This API expresses selection in terms of the DOM, and we already had
many of the building blocks implemented.
To ensure that selections get visually updated when the underlying Range
of an active Selection is programmatically manipulated, Range now has
an "associated Selection". If a range is updated while associated with
a selection, we recompute layout tree selection states and repaint the
page to make it user-visible.
This simplifies the ownership model between DOM/layout/paint nodes
immensely by deferring to the garbage collector for figuring out what's
live and what's not.
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so
let's rename it to A) match the name of DeprecatedString, B) write a new
FlyString class that is tied to String.
Unlike client{X,Y} which is relative to the current viewport, these
offsets are relative to the left edge of the document (i.e they take
scroll offset into account).