I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This function returns the bitmap itself if it's already backed by a
SharedBuffer object, otherwise it creates a shareable copy of itself
and returns that.
We shouldn't assume that the pitch of some arbitrary bitmap memory that
we're wrapping is going to be 16-byte aligned. Instead, just take the
pitch as a parameter.
Also update WindowServer to pass the pitch to the framebuffer bitmaps.
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.
This avoids building the code twice, and will encourage better separation
of concerns. :^)
2019-07-18 10:18:16 +02:00
Renamed from SharedGraphics/GraphicsBitmap.cpp (Browse further)