This removes some ambiguity about what the return value should be if
the index is out of range.
Previously, we would sometimes return a JS null, and other times a JS
undefined.
It will also let us fold together the checks for whether an index is a
supported property index, followed by getting the value just afterwards.
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.
Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.
Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
Previously we would look for a matching ID, and then for a matching
name. If there was an element in the collection which had a matching ID
as well as an element with a matching name, we would always return the
element with a matching ID irrespective of what order that element was
in.
Once we have built up a cache, we can use that internally for operations
on the collection, instead of copying over the list of elements every
time.
On a synthentic benchmark of a page with ~500 link elements, this
results in a 45% percent speedup on my machine.
```html
<body>
<ul>
<li><a href="#">Link 1</a></li>
...
<li><a href="#">Link N</a></li>
</ul>
<script>
window.onload = function() {
const startTime = performance.now();
for (let i = 0; i < 1_000_000; ++i) {
const numLinks = document.links.length;
}
const endTime = performance.now();
const timeTaken = endTime - startTime;
console.log(timeTaken);
};
</script>
</body>
</html>
```
Use the new DOM tree version mechanism to allow HTMLCollection to
remember its internal list of elements instead of rebuilding it on
every access.
This avoids thousands of full DOM walks while loading our GitHub repo.
~15% speed-up on jQuery subtests in Speedometer 3.0 :^)
This commit introduces a WEB_SET_PROTOTYPE_FOR_INTERFACE macro that
caches the interface name in a local static FlyString. This means that
we only pay for FlyString-from-literal lookup once per browser lifetime
instead of every time the interface is instantiated.
We have two known PlatformObjects that need to implement some of the
behavior of LegacyPlatformObjects to date: Window, and HTMLFormElement.
To make this not require double (or virtual) inheritance of
PlatformObject, move the behavior of LegacyPlatformObject into
PlatformObject. The selection of LegacyPlatformObject behavior is done
with a new bitfield of feature flags instead of a dozen virtual
functions that return bool. This change simplifies every class involved
in the diff with the notable exception of Window, which now needs some
ugly const casts to implement named property access.
Ultimately, this API should probably be replaced with something that
updates a cache on relevant DOM mutations instead of regenerating
the list of property names again and again.
With this change, we now have ~1200 CellAllocators across both LibJS and
LibWeb in a normal WebContent instance.
This gives us a minimum heap size of 4.7 MiB in the scenario where we
only have one cell allocated per type. Of course, in practice there will
be many more of each type, so the effective overhead is quite a bit
smaller than that in practice.
I left a few types unconverted to this mechanism because I got tired of
doing this. :^)
This required dealing with a *lot* of fallout, but it's all basically
just switching from DeprecatedFlyString to either FlyString or
Optional<FlyString> in a hundred places to accommodate the change.
This should allow us to add a Element::attribute which returns an
Optional<String>. Eventually all callers should be ported to switch from
the DeprecatedString version, but in the meantime, this should allow us
to port some more IDL interfaces away from DeprecatedString.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
Some of the live HTMLCollection only ever contain children of their root
node. When we know that's the case, we can avoid doing a full subtree
traversal of all descendants and only visit children.
This cuts the ECMA262 spec loading time by over 10 seconds. :^)
Every user of HTMLCollection does not expect the root node to be a
potential match, so let's avoid it by using non-inclusive sub-tree
traversal. This avoids matching the element that getElementsByTagName
was called on for example, which is required by Ruffle:
da689b7687/web/packages/core/src/ruffle-object.ts (L321-L329)
With the GC heap conversion, the functionality of legacy platform
objects was broken. This is because the generated implementation of one
of them was used for all of them, removing functionality such as
deletion.
This re-adds all functionality, where questions such as "does the
object support indexed properties?" is instead answered by virtual
functions instead of by the IDL generator checking the presence of
certain keywords/attributes.
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so
let's rename it to A) match the name of DeprecatedString, B) write a new
FlyString class that is tied to String.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
These classes only needed Window to get at its realm. Pass a realm
directly to construct DOM and WebIDL classes.
This change importantly removes the guarantee that a Document will
always have a non-null Window object. Only Documents created by a
BrowsingContext will have a non-null Window object. Documents created by
for example, DocumentFragment, will not have a Window (soon).
This incremental commit leaves some workarounds in place to keep other
parts of the code building.
Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)