This was a premature optimization from the early days of SerenityOS.
The eternal heap was a simple bump pointer allocator over a static
byte array. My original idea was to avoid heap fragmentation and improve
data locality, but both ideas were rooted in cargo culting, not data.
We would reserve 4 MiB at boot and only ended up using ~256 KiB, wasting
the rest.
This patch replaces all kmalloc_eternal() usage by regular kmalloc().
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
This removes some code dupe from the constructors.
By removing this duplicate constructor we can utilize the main
VirtualConsole::create factory implementation and call that from the
VirtualConsole::create_with_preset_log factory method.
Previously there was a mix of returning plain strings and returning
explicit string views using `operator ""sv`. This change switches them
all to standardized on `operator ""sv` as it avoids a call to strlen.
This singleton simplifies many aspects that we struggled with before:
1. There's no need to make derived classes of Device expose the
constructor as public anymore. The singleton is a friend of them, so he
can call the constructor. This solves the issue with try_create_device
helper neatly, hopefully for good.
2. Getting a reference of the NullDevice is now being done from this
singleton, which means that NullDevice no longer needs to use its own
singleton, and we can apply the try_create_device helper on it too :)
3. We can now defer registration completely after the Device constructor
which means the Device constructor is merely assigning the major and
minor numbers of the Device, and the try_create_device helper ensures it
calls the after_inserting method immediately after construction. This
creates a great opportunity to make registration more OOM-safe.
Instead of doing so in the constructor, let's do immediately after the
constructor, so we can safely pass a reference of a Device, so the
SysFSDeviceComponent constructor can use that object to identify whether
it's a block device or a character device.
This allows to us to not hold a device in SysFSDeviceComponent with a
RefPtr.
Also, we also call the before_removing method in both SlavePTY::unref
and File::unref, so because Device has that method being overrided, it
can ensure the device is removed always cleanly.
These methods are no longer needed because SystemServer is able to
populate the DevFS on its own.
Device absolute_path no longer assume a path to the /dev location,
because it really should not assume any path to a Device node.
Because StorageManagement still needs to know the storage name, we
declare a virtual method only for StorageDevices to override, but this
technique should really be removed later on.
This is the idiomatic way to declare type aliases in modern C++.
Flagged by Sonar Cloud as a "Code Smell", but I happen to agree
with this particular one. :^)
VirtualConsole::m_lock was only used in a single place: on_tty_write()
That function is already protected by a global lock, so this second
lock served no purpose whatsoever.
Previously the VirtualConsole::on_tty_write() method would return an
incorrect value when an error had occurred. This prompted me to
update the TTY subsystem to use KResultOr<size_t> everywhere.
If lines are removed from the tail of the scrollback buffer, the
previous line indices will refer to different lines; therefore we need
to offset them.
This commit implements the left/right scrolling used in the `ICH`/`DCH`
escape sequences for `VirtualConsole`. This brings us one step closer to
VT420/xterm compatibility.
We can now finally remove the last escape sequence related `ifdef`s.
Previously, this was done by telling the client to put a space at each
character in the range. This was inefficient, because a large number of
function calls took place and incorrect, as the ANSI standard dictates
that character attributes should be cleared as well.
The newly added `clear_in_line` function solves this issue. It performs
just one bounds check when it's called and can be implemented as a
pretty tight loop.
This commit cleans up some of the `#ifdef`-ed code smell in
`Terminal`, by extending the scroll APIs to take a range of lines as a
parameter. This makes it possible to use the same code for `IL`/`DL` as
for scrolling.
Note that the current scrolling implementation is very naive, and does
many insertions/deletions in the middle of arrays, whereas swaps should
be enough. This optimization will come in a later commit.
The `linefeed` override was removed from `VirtualConsole`. Previously,
it exhibited incorrect behavior by moving to column 0. Now that we use
the method defined in `Terminal`, code which relied on this behavior
stopped working. We go instead go through the TTY layer which handles
the various output flags. Passing the input character-by-character
seems a bit excessive, so a fix for it will come in another PR.
Previously, we converted colors to their RGB values immediately when
they were set. This meant that their semantic meaning was lost, we could
not tell a precise RGB value apart from a named/indexed color.
The new way of storing colors will allow us to retain this information,
so we can change a color scheme on the fly, and previously emitted text
will also be affected.
This commit introduces support for 3 new escape sequences:
1. Stop blinking cursor mode
2. `DECTCEM` mode (enable/disable cursor)
3. `DECSCUSR` (set cursor style)
`TerminalWidget` now supports the following cursor types: block,
underline and vertical bar. Each of these can blink or be steady.
`VirtualConsole` ignores these (just as we were doing before).
If we tried to change the resolution before of this patch, we triggered
a kernel crash due to mmaping the framebuffer device again.
Therefore, on mmaping of the framebuffer device, we create an entire new
set of VMObjects and Regions for the new settings.
Then, when we change the resolution, the framebuffersconsole needs to be
updated with the new resolution and also to be refreshed with the new
settings. To ensure we handle both shrinking of the resolution and
growth of it, we only copy the right amount of available data from the
cells Region.
Before this commit, we would jump to the first column after receiving
the '\n' line feed character. This is not the correct behavior, as it
should only move the cursor now. Translating the typed Return key into
the correct CR LF ("\r\n") is the TTY's job, which was fixed in #7184.
Fixes#6820Fixes#6960
As we removed the support of VBE modesetting that was done by GRUB early
on boot, we need to determine if we can modeset the resolution with our
drivers, and if not, we should enable text mode and ensure that
SystemServer knows about it too.
Also, SystemServer should first check if there's a framebuffer device
node, which is an indication that text mode was not even if it was
requested. Then, if it doesn't find it, it should check what boot_mode
argument the user specified (in case it's self-test). This way if we
try to use bochs-display device (which is not VGA compatible) and
request a text mode, it will not honor the request and will continue
with graphical mode.
Also try to print critical messages with mininum memory allocations
possible.
In LibVT, We make the implementation flexible for kernel-specific
methods that are implemented in ConsoleImpl class.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
The end goal of this commit is to allow to boot on bare metal with no
PS/2 device connected to the system. It turned out that the original
code relied on the existence of the PS/2 keyboard, so VirtualConsole
called it even though ACPI indicated the there's no i8042 controller on
my real machine because I didn't plug any PS/2 device.
The code is much more flexible, so adding HID support for other type of
hardware (e.g. USB HID) could be much simpler.
Briefly describing the change, we have a new singleton called
HIDManagement, which is responsible to initialize the i8042 controller
if exists, and to enumerate its devices. I also abstracted a bit
things, so now every Human interface device is represented with the
HIDDevice class. Then, there are 2 types of it - the MouseDevice and
KeyboardDevice classes; both are responsible to handle the interface in
the DevFS.
PS2KeyboardDevice, PS2MouseDevice and VMWareMouseDevice classes are
responsible for handling the hardware-specific interface they are
assigned to. Therefore, they are inheriting from the IRQHandler class.
Besides removing the monolithic DevFSDeviceInode::determine_name()
method, being able to determine a device's name inside the /dev
hierarchy outside of DevFS has its uses.
Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
- Remove goofy _r suffix from syscall names.
- Don't take a signed buffer size.
- Use Userspace<T>.
- Make TTY::tty_name() return a String instead of a StringView.
It is possible to switch to VirtualConsoles 1 to 4 via the shortcut
ALT + [1-4]. Therefor the array of VirtualConsoles should be guaranteed
to be initialized.
Also add an constant for the maximum number of VirtualConsoles to
guarantee consistency.
You can now request an update of the terminal's window progress by
sending this escape sequence:
<esc>]9;<value>;<max_value>;<escape><backslash>
I'm sure we can find many interesting uses for this! :^)
This was supposed to be the foundation for some kind of pre-kernel
environment, but nobody is working on it right now, so let's move
everything back into the kernel and remove all the confusion.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
The TTY driver now respects the ICANON flag, enabling basic line
editing like VKILL, VERASE, VEOF and VWERASE. Additionally,
ICANON is now set by default.
Basic echoing has can now be enabled via the ECHO flag, though
more complicated echoing like ECHOCTL or ECHONL has not been
implemented.
Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.