Commit graph

8 commits

Author SHA1 Message Date
Idan Horowitz
8289727fac Kernel: Stop using the make<T> factory method in the Kernel
As make<T> is infallible, it really should not be used anywhere in the
Kernel. Instead replace with fallible `new (nothrow)` calls, that will
eventually be error-propagated.
2022-02-03 23:33:20 +01:00
Brian Gianforcaro
6c66311ade Kernel: Use MUST + Vector::try_empend instead of Vector::empend
In preparation for making Vector::empend unavailable during
compilation of the Kernel.
2022-01-05 14:04:18 +01:00
Gunnar Beutner
4b5dbc15df Kernel: Fix incorrect argument when constructing DiskPartitionMetadata
The existing code invokes operator bool for the partition_type
variable.
2021-05-16 17:49:42 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
asynts
eea72b9b5c Everywhere: Hook up remaining debug macros to Debug.h. 2021-01-25 09:47:36 +01:00
Liav A
72b1998f0d Kernel: Introduce a new partitioning subsystem
The partitioning code was very outdated, and required a full refactor.
The new subsystem removes duplicated code and uses more AK containers.

The most important change is that all implementations of the
PartitionTable class conform to one interface, which made it possible
to remove unnecessary code in the EBRPartitionTable class.

Finding partitions is now done in the StorageManagement singleton,
instead of doing so in init.cpp.

Also, now we don't try to find partitions on demand - the kernel will
try to detect if a StorageDevice is partitioned, and if so, will check
what is the partition table, which could be MBR, GUID or EBR.
Then, it will create DiskPartitionMetadata object for each partition
that is available in the partition table. This object will be used
by the partition enumeration code to create a DiskPartition with the
correct minor number.
2020-12-27 23:07:44 +01:00
Liav A
3a19e18d1e Kernel: Move Partition code files to the Storage folder
This folder is more appropriate for these files.
2020-12-27 23:07:44 +01:00
Renamed from Kernel/Devices/EBRPartitionTable.cpp (Browse further)