Commit graph

8 commits

Author SHA1 Message Date
Andreas Kling
4ba2eb8fe5 LibJS: Cache generated bytecode for ScriptFunction
It's silly to generate new bytecode every time you call a function.
Let's just cache the code instead. :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
7cbe4daa7c LibJS: Move bytecode debug spam behind JS_BYTECODE_DEBUG :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
80b1604b0a LibJS: Compile ScriptFunctions into bytecode and run them that way :^)
If there's a current Bytecode::Interpreter in action, ScriptFunction
will now compile itself into bytecode and execute in that context.

This patch also adds the Return bytecode instruction so that we can
actually return values from called functions. :^)

Return values are propagated from callee to caller via the caller's
$0 register. Bytecode::Interpreter now keeps a stack of register
"windows". These are not very efficient, but it should be pretty
straightforward to convert them to e.g a sliding register window
architecture later on.

This is pretty dang cool! :^)
2021-06-07 18:11:59 +02:00
Ali Mohammad Pur
7a00d6d9c8 LibJS: Implement destructuring assignments and function parameters 2021-05-29 23:02:23 +04:30
Stephan Unverwerth
10ceeb092f Everywhere: Use s.unverwerth@serenityos.org :^) 2021-05-29 12:30:08 +01:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
speles
913fd8de13 LibJS: Respect declaration kind for variables inside functions 2021-02-26 16:59:37 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Renamed from Libraries/LibJS/Runtime/ScriptFunction.cpp (Browse further)