You can now #include <AK/Forward.h> to get most of the AK types as
forward declarations.
Header dependency explosion is one of the main contributors to compile
times at the moment, so this is a step towards smaller include graphs.
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
When the visible viewport rect changes, we walk the layout tree and
check where each LayoutImage is in relation to the viewport rect.
Images outside have their bitmaps marked as volatile.
Note that the bitmaps are managed by ImageDecoder objects. If a bitmap
is purged by the kernel while volatile, we construct a new ImageDecoder
next time we need pixels for the image.
We now wait until the pixels are actually needed before fully decoding
images in <img> elements.
This needs some more work and is currently a bit memory-wasteful since
we'll hang on to the raw image data forever.
LayoutReplaced objects can now participate in inline layout.
It's very hackish, but basically LayoutReplaced will just add itself to
the last line in the containing block.
This patch gets rid of the idea that only LayoutInline subclasses can
be split into lines, by moving the split_into_lines() virtual up to
LayoutNode and overriding it in LayoutReplaced.
This patch adds parsing of <img> into HTMLImageElement objects.
It also adds LayoutImage and its parent class LayoutReplaced, which is
going to represent CSS "replaced elements."