For example, consider the following adjacent entries in UnicodeData.txt:
3400;<CJK Ideograph Extension A, First>;Lo;0;L;;;;;N;;;;;
4DBF;<CJK Ideograph Extension A, Last>;Lo;0;L;;;;;N;;;;;
Our current implementation would assign the display name "CJK Ideograph
Extension A" to code points U+3400 & U+4DBF, but not to the code points
in between. Not only should those code points be assigned a name, but
the Unicode spec also has formatting rules on what the names should be
(the names for these ranged code points are not as they appear in
UnicodeData.txt).
The spec also defines names for code point ranges that actually are
listed individually in UnicodeData.txt. For example:
2F800;CJK COMPATIBILITY IDEOGRAPH-2F800;Lo;0;L;4E3D;;;;N;;;;;
2F801;CJK COMPATIBILITY IDEOGRAPH-2F801;Lo;0;L;4E38;;;;N;;;;;
2F802;CJK COMPATIBILITY IDEOGRAPH-2F802;Lo;0;L;4E41;;;;N;;;;;
Code points are only coalesced into a range if all fields after the name
are equivalent. Our parser will insert the range and its name formatting
pattern when it comes across the first code point in that range, then
ignore other code points in that range. This reduces the number of names
we generated by nearly 2,000.
This will be used for locale aliases as well. Also rename the "property"
field in this struct to "name", as it no longer is only used for
property aliases.
The *_from_string() and resolve_*_alias() generated methods are the last
remaining users of HashMap in the LibUnicode generated files (read: the
last methods not using compile-time structures). This converts these
methods to use an array containing pairs of hash values to the desired
lookup value.
Because this code generation is the same between GenerateUnicodeData.cpp
and GenerateUnicodeLocale.cpp, this adds a GeneratorUtil.h header to the
LibUnicode generators to contain the method that generates the methods.
There are only 112 code points with special casing rules, so this array
is quite small (compared to the size 34,626 UnicodeData hash map that is
also storing this data). Removing all casing rules from UnicodeData will
happen in a subsequent commit.
Currently, all casing information (simple and special) are stored in a
compile-time array of size 34,626, then statically copied to a hash map
at runtime. In an effort to reduce the resulting memory usage, store the
simple casing rules in standalone compile-time arrays. The uppercase map
is size 1,450 and the lowercase map is size 1,433. Any code point not in
a map will implicitly have an identity mapping.
This removes the awkward String::replace API which was the only String
API which mutated the String and replaces it with a new immutable
version that returns a new String with the replacements applied. This
also fixes a couple of UAFs that were caused by the use of this API.
As an optimization an equivalent StringView::replace API was also added
to remove an unnecessary String allocations in the format of:
`String { view }.replace(...);`
This is to simply the Default Case Conversion implementation. Otherwise,
the implementation would need to determine which special casing rule to
apply, instead of just picking the first match.
This allows us to remove all the add_subdirectory calls from the top
level CMakeLists.txt that referred to targets linking LagomCore.
Segregating the host tools and Serenity targets helps us get to a place
where the main Serenity build can simply use a CMake toolchain file
rather than swapping all the compiler/sysroot variables after building
host libraries and tools.
2021-08-28 08:44:17 +01:00
Renamed from Userland/Libraries/LibUnicode/CodeGenerators/GenerateUnicodeData.cpp (Browse further)