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3 commits

Author SHA1 Message Date
Andreas Kling
7af337764e LibWeb: Add a naive Resource cache
This patch introduces a caching mechanism in ResourceLoader. It's keyed
on a LoadRequest object which is what you provide to load_resource()
when you want to load a resource.

We currently never prune the cache, so resources will stay in there
forever. This is obviously not gonna stay that way, but we're just
getting started here. :^)

This should drastically reduce the number of requests when loading
some sites (like Twitter) that reuse the same images over and over.
2020-06-01 21:58:29 +02:00
Andreas Kling
5ed66cb8d9 LibWeb: Start building a new Resource class to share more resources
A Resource represents a resource that we're loading, have loaded or
will soon load. Basically, it's a downloadable resource that can be
shared by multiple clients.

A typical usecase is multiple <img> elements with the same src.
In a future patch, we will try to make sure that those <img> elements
get the same Resource if possible. This will reduce network usage,
memory usage, and CPU usage. :^)

For now, this first patch simply introduces the mechanism.

You get a Resource by calling ResourceLoader::load_resource().
To get notified about changes to a Resource's load status, you inherit
from ResourceClient and implement the callbacks you're interested in.

This patch turns HTMLImageElement into a ResourceClient.
2020-06-01 21:36:43 +02:00
Andreas Kling
6ed11f1d1c LibWeb: Move ResourceLoader into a new Loader/ directory 2020-06-01 20:42:50 +02:00
Renamed from Libraries/LibWeb/ResourceLoader.cpp (Browse further)