This change adds rules for background-attachment, background-clip,
background-image, background-origin, and background-repeat.
As a result, Window.getComputedStyle() will no longer return empty
strings on these properties after a page is loaded, and the background
shorthand will show the resolved values instead of the default ones for
these values. :^)
This parses the new background-position-x/y longhands and properly
hooks up them up. This requires converting PositionStyleValue to
just contain two EdgeStyleValues so that it can be easily expanded
into the longhands.
The name "initial containing block" was wrong for this, as it doesn't
correspond to the HTML element, and that's specifically what it's
supposed to do! :^)
Like the name suggests this pointer type compares its pointees by value
rather than just by the pointer. This is needed for the defaulted
struct Properties equality operator.
This commit also contains a few changes to StyleValue such as replacing
the operator==()s with a .equals() again. This is done to avoid the new
reversed operator==()s ambiguity in C++20.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
This patch changes the *computed* representation of the following CSS
properties to use CSS::Size:
- width, min-width, max-width
- height, min-height, max-height
A few things had to change in order for things to keep working,
but I tried to keep the diff to a minimum.
The main trouble was that `min-width` and `max-width` can't actually be
`auto`, but they *can* be `none`. We previously treated `auto` as a
valid value (and it behaved mostly like `none`).
This remained undetected for a long time as HeaderCheck is disabled by
default. This commit makes the following file compile again:
// file: compile_me.cpp
#include <LibWeb/CSS/GridTrackSize.h>
// That's it, this was enough to cause a compilation error.
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.