This patch adds support in the parser and interpreter for this:
var a = 1, b = 2, c = a + b;
VariableDeclaration is now a sequence of VariableDeclarators. :^)
There is no such thing as a "undefined literal" in JS - undefined is
just a property on the global object with a value of undefined.
This is pretty similar to NaN.
var undefined = "foo"; is a perfectly fine AssignmentExpression :^)
This operator walks the prototype chain of the RHS value and looks for
a "prototype" property with the same value as the prototype of the LHS.
This is pretty cool. :^)
NewExpression mostly piggybacks on the existing CallExpression. The big
difference is that "new" creates a new Object and passes it as |this|
to the callee.
You can now throw an expression to the nearest catcher! :^)
To support throwing arbitrary values, I added an Exception class that
sits as a wrapper around whatever is thrown. In the future it will be
a logical place to store a call stack.
We can now handle scripts with if/else in LibJS. Most of the changes
are about fixing IfStatement to store the consequent and alternate node
as Statements.
Interpreter now also runs Statements, rather than running ScopeNodes.
- move() the property map when constructing ObjectExpression instead of
making a copy.
- Use key+value iterators to traverse the property map in the execute()
and dump() functions.
This is pretty naive, we just walk up the prototype chain and call any
NativeProperty setter that we find. If we don't find one, we put/set
the value as an own property of the object itself.
FunctionExpression is mostly like FunctionDeclaration, except the name
is optional. Share the parsing logic in parse_function_node<NodeType>.
This allows us to do nice things like:
document.addEventListener("DOMContentLoaded", function() {
alert("Hello friends!");
});
Object will now traverse up the prototype chain when doing a get().
When a function is called on an object, that object will now also be
the "this" value inside the function. This stuff is probably not very
correct, but we will improve things as we go! :^)
We now evaluate for loops in their own scope if their init statement is
a lexical declaration.
Evaluating for loops in their own scope allow us to obtain expected
behaviour, which means for example, that the block-scoped variables
declared in a for statement will be limited to the scope of the for
loop's body and statement and not to that of the current scope (i.e the
one where the for statement was made)
This also tightens the means of redeclaration of a variable by proxy,
since we now have a way of knowing how a variable was initially
declared, we can check if it was declared using `let` or `const` and
not tolerate redeclaration like we did previously.
Remove the need to construct a full Value during parsing. This means
we don't have to worry about plumbing the heap into the parser.
The Literal ASTNode now has a bunch of subclasses that synthesize a
Value on demand.
This adds a basic Javascript lexer and parser. It can parse the
currently existing demo programs. More work needs to be done to
turn it into a complete parser than can parse arbitrary JS Code.
The lexer outputs tokens with preceeding whitespace and comments
in the trivia member. This should allow us to generate the exact
source code by concatenating the generated tokens.
The parser is written in a way that it always returns a complete
syntax tree. Error conditions are represented as nodes in the
tree. This simplifies the code and allows it to be used as an
early stage parser, e.g for parsing JS documents in an IDE while
editing the source code.:
Previously, we were assuming all declared variables were bound to a
block scope, now, with the addition of declaration types, we can bind
a variable to a block scope using `let`, or a function scope (the scope
of the inner-most enclosing function of a `var` declaration) using
`var`.