This is another event upon which the task to determine an object's
respresentation must be queued:
* one of the element's ancestor object elements changes to or from
showing its fallback content
For example, on Acid2, the image for the eyes is nested below an object
that is designed to fail to load. This ensures the eyes will render as
the fallback of the failed parent object.
There are a long list of conditions under which the HTMLObjectElement is
to queue an element task to load / determine an object's representation.
This handles the case where the data attribute has changed.
Much of the spec for determining the object's representation is not
implemented here. Namely, anything to do with XML documents or browser
plugins are left as FIXMEs.
The new event target implementation requires us to downcast an
EventTarget to a FormAssociatedElement to check if the current Element
EventTarget has a form owner to setup a with scope for the form owner.
This also makes all form associated elements inherit from
FormAssociatedElement where it was previously missing.
https://html.spec.whatwg.org/#form-associated-element
Instead of making each Layout::Node compute style for itself, we now
compute it in TreeBuilder before even calling create_layout_node().
For non-element DOM nodes, we create the style and layout tree node
in TreeBuilder. This allows us to move create_layout_node() from
DOM::Node to DOM::Element.
Until now, we've internally thought of the CSS "display" property as a
single-value property. In practice, "display" is a much more complex
property that comes in a number of configurations.
The most interesting one is the two-part format that describes the
outside and inside behavior of a box. Switching our own internal
representation towards this model will allow for much cleaner
abstractions around layout and the various formatting contexts.
Note that we don't *parse* two-part "display" yet, this is only about
changing the internal representation of the property.
Spec: https://drafts.csswg.org/css-display
Resolved style is a spec concept that refers to the weird mix of
computed style and used style reflected by getComputedStyle().
The purpose of this class is to produce the *computed* style for a given
element, so let's call it StyleComputer.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *