Commit graph

4 commits

Author SHA1 Message Date
Andreas Kling
75564b4a5f Kernel: Make kernel region allocators return KResultOr<NOP<Region>>
This expands the reach of error propagation greatly throughout the
kernel. Sadly, it also exposes the fact that we're allocating (and
doing other fallible things) in constructors all over the place.

This patch doesn't attempt to address that of course. That's work for
our future selves.
2021-09-06 01:55:27 +02:00
Andreas Kling
2cd8b21974 Kernel: Add convenience values to the Memory::Region::Access enum
Instead of `Memory::Region::Access::Read | Memory::Region::AccessWrite`
you can now say `Memory::Region::Access::ReadWrite`.
2021-08-06 22:25:00 +02:00
Andreas Kling
93d98d4976 Kernel: Move Kernel/Memory/ code into Kernel::Memory namespace 2021-08-06 14:05:58 +02:00
Sahan Fernando
34e9fa4d3b Kernel: Abstract FramebufferConsole away from contiguous physical range
Currently, Kernel::Graphics::FramebufferConsole is written assuming that
the underlying framebuffer memory exists in physically contiguous
memory. There are a bunch of framebuffer devices that would need to use
the components of FramebufferConsole (in particular access to the kernel
bitmap font rendering logic). To reduce code duplication, framebuffer
console has been split into two parts, the abstract
GenericFramebufferConsole class which does the rendering, and the
ContiguousFramebufferConsole class which contains all logic related to
managing the underling vm object.

Also, a new flush method has been added to the class, to support devices
that require an extra flush step to render.
2021-06-25 19:26:30 +02:00