Right now there is a significant amount of boiler plate code required
to validate user mode parameters in syscalls. In an attempt to reduce
this a bit, introduce validate_read_and_copy_typed which combines the
usermode address check and does the copy internally if the validation
passes. This cleans up a little bit of code from a significant amount
of syscalls.
Since a chroot is in many ways similar to a separate root mount, we can also
apply mount flags to it as if it was an actual mount. These flags will apply
whenever the chrooted process accesses its root directory, but not when other
processes access this same directory for the outside. Since it's common to
chdir("/") immediately after chrooting (so that files accessed through the
current directory inherit the same mount flags), this effectively allows one to
apply additional limitations to a process confined inside a chroot.
To this effect, sys$chroot() gains a mount_flags argument (exposed as
chroot_with_mount_flags() in userspace) which can be set to all the same values
as the flags argument for sys$mount(), and additionally to -1 to keep the flags
set for that file system. Note that passing 0 as mount_flags will unset any
flags that may have been set for the file system, not keep them.
While I was updating syscalls to stop passing null-terminated strings,
I added some helpful struct types:
- StringArgument { const char*; size_t; }
- ImmutableBuffer<Data, Size> { const Data*; Size; }
- MutableBuffer<Data, Size> { Data*; Size; }
The Process class has some convenience functions for validating and
optionally extracting the contents from these structs:
- get_syscall_path_argument(StringArgument)
- validate_and_copy_string_from_user(StringArgument)
- validate(ImmutableBuffer)
- validate(MutableBuffer)
There's still so much code around this and I'm wondering if we should
generate most of it instead. Possible nice little project.
In order to preserve the absolute path of the process root, we save the
custody used by chroot() before stripping it to become the new "/".
There's probably a better way to do this.
The chroot() syscall now allows the superuser to isolate a process into
a specific subtree of the filesystem. This is not strictly permanent,
as it is also possible for a superuser to break *out* of a chroot, but
it is a useful mechanism for isolating unprivileged processes.
The VFS now uses the current process's root_directory() as the root for
path resolution purposes. The root directory is stored as an uncached
Custody in the Process object.
Note that I'm developing some helper types in the Syscall namespace as
I go here. Once I settle on some nice types, I will convert all the
other syscalls to use them as well.
The userspace execve() wrapper now measures all the strings and puts
them in a neat and tidy structure on the stack.
This way we know exactly how much to copy in the kernel, and we don't
have to use the SMAP-violating validate_read_str(). :^)
When loading a new executable, we now map the ELF image in kernel-only
memory and parse it there. Then we use copy_to_user() when initializing
writable regions with data from the executable.
Note that the exec() syscall still disables SMAP protection and will
require additional work. This patch only affects kernel-originated
process spawns.
This encourages callers to strongly reference file descriptions while
working with them.
This fixes a use-after-free issue where one thread would close() an
open fd while another thread was blocked on it becoming readable.
Test: Kernel/uaf-close-while-blocked-in-read.cpp
This code never worked, as was never used for anything. We can build
a much better SHM implementation on top of TmpFS or similar when we
get to the point when we need one.
Split a region into two/three if the desired mprotect range is a strict
subset of an existing region. We can then set the access bits on a new
region that is just our desired range and add both the new
desired subregion and the leftovers back to our page tables.
This patch introduces a syscall:
int set_thread_boost(int tid, int amount)
You can use this to add a permanent boost value to the effective thread
priority of any thread with your UID (or any thread in the system if
you are the superuser.)
This is quite crude, but opens up some interesting opportunities. :^)
Threads now have numeric priorities with a base priority in the 1-99
range.
Whenever a runnable thread is *not* scheduled, its effective priority
is incremented by 1. This is tracked in Thread::m_extra_priority.
The effective priority of a thread is m_priority + m_extra_priority.
When a runnable thread *is* scheduled, its m_extra_priority is reset to
zero and the effective priority returns to base.
This means that lower-priority threads will always eventually get
scheduled to run, once its effective priority becomes high enough to
exceed the base priority of threads "above" it.
The previous values for ThreadPriority (Low, Normal and High) are now
replaced as follows:
Low -> 10
Normal -> 30
High -> 50
In other words, it will take 20 ticks for a "Low" priority thread to
get to "Normal" effective priority, and another 20 to reach "High".
This is not perfect, and I've used some quite naive data structures,
but I think the mechanism will allow us to build various new and
interesting optimizations, and we can figure out better data structures
later on. :^)
This is memory that's loaded from an inode (file) but not modified in
memory, so still identical to what's on disk. This kind of memory can
be freed and reloaded transparently from disk if needed.
Dirty private memory is all memory in non-inode-backed mappings that's
process-private, meaning it's not shared with any other process.
This patch exposes that number via SystemMonitor, giving us an idea of
how much memory each process is responsible for all on its own.
We don't care about dead processes that were once members of a specific
process group.
This was causing us to try and send SIGINT to already-dead processes
when pressing Ctrl+C in a terminal whose pgrp they were once in.
Fixes#922.
This patch implements a simple version of the futex (fast userspace
mutex) API in the kernel and uses it to make the pthread_cond_t API's
block instead of busily sched_yield().
An arbitrary userspace address is passed to the kernel as a "token"
that identifies the futex and you can then FUTEX_WAIT and FUTEX_WAKE
that specific userspace address.
FUTEX_WAIT corresponds to pthread_cond_wait() and FUTEX_WAKE is used
for pthread_cond_signal() and pthread_cond_broadcast().
I'm pretty sure I'm missing something in this implementation, but it's
hopefully okay for a start. :^)
This is a little strange, but it's how I understand things should work.
The first thread in a new process now has TID == PID.
Additional threads subsequently spawned in that process all have unique
TID's generated by the PID allocator. TIDs are now globally unique.
The idea of all processes reliably having a main thread was nice in
some ways, but cumbersome in others. More importantly, it didn't match
up with POSIX thread semantics, so let's move away from it.
This thread gets rid of Process::main_thread() and you now we just have
a bunch of Thread objects floating around each Process.
When the finalizer nukes the last Thread in a Process, it will also
tear down the Process.
There's a bunch of more things to fix around this, but this is where we
get started :^)