Commit graph

122 commits

Author SHA1 Message Date
Linus Groh
cf168fac50 LibJS: Implement [[Call]] and [[Construct]] internal slots properly
This patch implements:

- Spec compliant [[Call]] and [[Construct]] internal slots, as virtual
  FunctionObject::internal_{call,construct}(). These effectively replace
  the old virtual FunctionObject::{call,construct}(), but with several
  advantages:
  - Clear and consistent naming, following the object internal methods
  - Use of completions
  - internal_construct() returns an Object, and not Value! This has been
    a source of confusion for a long time, since in the spec there's
    always an Object returned but the Value return type in LibJS meant
    that this could not be fully trusted and something could screw you
    over.
  - Arguments are passed explicitly in form of a MarkedValueList,
    allowing manipulation (BoundFunction). We still put them on the
    execution context as a lot of code depends on it (VM::arguments()),
    but not from the Call() / Construct() AOs anymore, which now allows
    for bypassing them and invoking [[Call]] / [[Construct]] directly.
    Nothing but Call() / Construct() themselves do that at the moment,
    but future additions to ECMA262 or already existing web specs might.
- Spec compliant, standalone Call() and Construct() AOs: currently the
  closest we have is VM::{call,construct}(), but those try to cater to
  all the different function object subclasses at once, resulting in a
  horrible mess and calling AOs with functions they should never be
  called with; most prominently PrepareForOrdinaryCall and
  OrdinaryCallBindThis, which are only for ECMAScriptFunctionObject.

As a result this also contains an implicit optimization: we no longer
need to create a new function environment for NativeFunctions - which,
worth mentioning, is what started this whole crusade in the first place
:^)
2021-10-09 14:29:20 +01:00
Andreas Kling
fa6c06ce8d LibJS: Elide some declarative environments in ECMAScript function calls
By spec, calling an ECMAScript function object in non-strict mode should
always create a new top-level declarative environment, even if there are
no lexically scoped bindings (let/const) that belong in it. This is
used for scope disambiguation in direct eval() calls.

However, if there are no direct eval() calls within the function, and no
lexically scoped bindings, we can simply not allocate the extra
environment and save ourselves the trouble.
2021-10-08 15:00:34 +02:00
Andreas Kling
b2de563166 LibJS: Propagate "contains direct call to eval()" flag from parser
We now propagate this flag to FunctionDeclaration, and then also into
ECMAScriptFunctionObject.

This will be used to disable optimizations that aren't safe in the
presence of direct eval().
2021-10-08 12:43:38 +02:00
Andreas Kling
b00b461b31 LibJS: Pre-size a HashTable in function_declaration_instantiation()
The dynamic resizing of this hash table was showing up in profiles.
Since we have an idea of how big it will get, use ensure_capacity().
2021-10-08 01:32:12 +02:00
Andreas Kling
70e25deea3 LibJS: Avoid a FlyString copy in ECMAScriptFunctionObject 2021-10-08 01:31:39 +02:00
Linus Groh
4fa5748093 LibJS: Add an optimization to avoid needless arguments object creation
This gives FunctionNode a "might need arguments object" boolean flag and
sets it based on the simplest possible heuristic for this: if we
encounter an identifier called "arguments" or "eval" up to the next
(nested) function declaration or expression, we won't need an arguments
object. Otherwise, we *might* need one - the final decision is made in
the FunctionDeclarationInstantiation AO.

Now, this is obviously not perfect. Even if you avoid eval, something
like `foo.arguments` will still trigger a false positive - but it's a
start and already massively cuts down on needlessly allocated objects,
especially in real-world code that is often minified, and so a full
"arguments" identifier will be an actual arguments object more often
than not.

To illustrate the actual impact of this change, here's the number of
allocated arguments objects during a full test-js run:

Before:
- Unmapped arguments objects: 78765
- Mapped arguments objects: 2455

After:
- Unmapped arguments objects: 18
- Mapped arguments objects: 37

This results in a ~5% speedup of test-js on my Linux host machine, and
about 3.5% on i686 Serenity in QEMU (warm runs, average of 5).

The following microbenchmark (calling an empty function 1M times) runs
25% faster on Linux and 45% on Serenity:

    function foo() {}
    for (var i = 0; i < 1_000_000; ++i)
        foo();

test262 reports no changes in either direction, apart from a speedup :^)
2021-10-05 10:15:14 +01:00
Linus Groh
fcb355f193 LibJS: Set arguments_object_needed = false if scope_body == nullptr
For obvious reasons.
2021-10-05 10:15:14 +01:00
Linus Groh
b2bded390a LibJS: Stop iterating lexically declared names once 'arguments' is found
In ECMAScriptFunctionObject::function_declaration_instantiation() we
iterate over all lexically declared names of the function scope body to
determine whether any of them is named 'arguments', because we don't
need to create an arguments object in that case. We can also stop at
that point, because the decision won't change anymore.
2021-10-05 10:15:14 +01:00
Linus Groh
3ab22c8012 LibJS: Rename needs_argument_object to arguments_object_needed
- It's an "arguments object", not "argument object"
- This is what the spec calls it (argumentsObjectNeeded)
2021-10-05 10:15:14 +01:00
Linus Groh
fe86b04b42 LibJS: Convert define_property_or_throw() to ThrowCompletionOr 2021-10-03 20:14:03 +01:00
Linus Groh
364dd42fc8 LibJS: Convert create_data_property_or_throw() to ThrowCompletionOr 2021-10-03 20:14:03 +01:00
Linus Groh
ba6e4c7ae1 LibJS+LibWeb: Use Object::set_prototype() in more places 2021-10-02 14:53:06 +01:00
davidot
830ea0414c LibJS: Make scoping follow the spec
Before this we used an ad-hoc combination of references and 'variables'
stored in a hashmap. This worked in most cases but is not spec like.
Additionally hoisting, dynamically naming functions and scope analysis
was not done properly.

This patch fixes all of that by:
  - Implement BindingInitialization for destructuring assignment.
  - Implementing a new ScopePusher which tracks the lexical and var
    scoped declarations. This hoists functions to the top level if no
    lexical declaration name overlaps. Furthermore we do checking of
    redeclarations in the ScopePusher now requiring less checks all over
    the place.
  - Add methods for parsing the directives and statement lists instead
    of having that code duplicated in multiple places. This allows
    declarations to pushed to the appropriate scope more easily.
  - Remove the non spec way of storing 'variables' in
    DeclarativeEnvironment and make Reference follow the spec instead of
    checking both the bindings and 'variables'.
  - Remove all scoping related things from the Interpreter. And instead
    use environments as specified by the spec. This also includes fixing
    that NativeFunctions did not produce a valid FunctionEnvironment
    which could cause issues with callbacks and eval. All
    FunctionObjects now have a valid NewFunctionEnvironment
    implementation.
  - Remove execute_statements from Interpreter and instead use
    ASTNode::execute everywhere this simplifies AST.cpp as you no longer
    need to worry about which method to call.
  - Make ScopeNodes setup their own environment. This uses four
    different methods specified by the spec
    {Block, Function, Eval, Global}DeclarationInstantiation with the
    annexB extensions.
  - Implement and use NamedEvaluation where specified.

Additionally there are fixes to things exposed by these changes to eval,
{for, for-in, for-of} loops and assignment.

Finally it also fixes some tests in test-js which where passing before
but not now that we have correct behavior :^).
2021-09-30 08:16:32 +01:00
Linus Groh
8c81c84c18 LibJS: Convert internal_set_prototype_of() to ThrowCompletionOr 2021-09-29 23:49:53 +01:00
Andreas Kling
5855b19ff3 LibJS: Avoid unnecessary HashMap copy in ECMAScriptFunctionObject 2021-09-28 22:32:40 +02:00
Linus Groh
9043041dd3 LibJS: Move [[BoundThis]] and [[BoundArguments]] to BoundFunction 2021-09-25 17:51:30 +02:00
Linus Groh
a08292d76c LibJS: Move has_simple_parameter_list to ECMAScriptFunctionObject 2021-09-25 17:51:30 +02:00
Linus Groh
76eb8fe717 LibJS: Move [[Fields]] to ECMAScriptFunctionObject 2021-09-25 17:51:30 +02:00
Linus Groh
136451c3af LibJS: Move [[HomeObject]] to ECMAScriptFunctionObject 2021-09-25 17:51:30 +02:00
Linus Groh
1e97a85095 LibJS: Move [[ThisMode]] to ECMAScriptFunctionObject 2021-09-25 17:51:30 +02:00
Linus Groh
d5f90cf187 LibJS: Rename ECMAScriptFunctionObject members to match spec names
Also add the internal slot names as comments, and separate them into
groups of spec and non-spec members.
This will make it easier to compare the implementation code with the
spec, as well as identify internal slots currently missing or only
present on FunctionObject.
2021-09-25 17:51:30 +02:00
Linus Groh
e37cf73300 LibJS: Rename OrdinaryFunctionObject to ECMAScriptFunctionObject
The old name is the result of the perhaps somewhat confusingly named
abstract operation OrdinaryFunctionCreate(), which creates an "ordinary
object" (https://tc39.es/ecma262/#ordinary-object) in contrast to an
"exotic object" (https://tc39.es/ecma262/#exotic-object).

However, the term "Ordinary Function" is not used anywhere in the spec,
instead the created object is referred to as an "ECMAScript Function
Object" (https://tc39.es/ecma262/#sec-ecmascript-function-objects), so
let's call it that.

The "ordinary" vs. "exotic" distinction is important because there are
also "Built-in Function Objects", which can be either implemented as
ordinary ECMAScript function objects, or as exotic objects (our
NativeFunction).

More work needs to be done to move a lot of infrastructure to
ECMAScriptFunctionObject in order to make FunctionObject nothing more
than an interface for objects that implement [[Call]] and optionally
[[Construct]].
2021-09-25 17:51:30 +02:00
Renamed from Userland/Libraries/LibJS/Runtime/OrdinaryFunctionObject.cpp (Browse further)