This is a continuation of the previous commit.
Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
This adds plumbing for the Intl.DateTimeFormat object, constructor, and
prototype.
Note that unlike other Intl objects, the Intl.DateTimeFormat object has
a LibUnicode structure as a base. This is to prevent wild amounts of
code duplication between LibUnicode, Intl.DateTimeFormat, and other
not-yet-defined Intl structures, because there's 12 fields shared
between them.