Commit graph

6 commits

Author SHA1 Message Date
Timothy Flynn
31d315001c LibJS: Allocate concrete TypedArrays with a preallocated base TypedArray
TypedArray constructors/prototypes are currently allocating within their
C++ constructor when trying to access the intrinsic base TypedArray. To
prevent this, construct these objects with an already-allocated base
TypedArray.
2022-11-30 13:05:57 -05:00
Timothy Flynn
4f08f2f581 LibJS: Lazily initialize most Realm instrinsic contructors/prototypes
This changes Intrinsics to not initialize most of its constructors and
prototype right away. We still initialize a few that are needed before
some others are created, though we may eventually be able to "link"
dependencies at compile time to avoid this.
2022-11-26 09:36:22 +01:00
Linus Groh
4e536eaf98 LibJS: Add JSON.stringify function to the intrinsics
This is needed for some Web APIs.
2022-09-27 14:56:17 +01:00
Linus Groh
e3804e6426 LibJS: Move construction of GlobalObject native functions to Intrinsics
This will later allow global objects not inheriting from the regular
JS::GlobalObject to pull in these functions without having to implement
them from scratch. The primary use case here is, again, a wrapper-less
HTML::Window in LibWeb :^)

Allocating these upfront now allows us to get rid of two hacks:

- The GlobalObject assigning Intrinsics private members after finishing
  its initialization
- The GlobalObject defining the parseInt and parseFloat properties of
  the NumberConstructor object, as they are supposed to be identical
  with the global functions of the same name
2022-08-28 19:34:10 +01:00
Linus Groh
78eca3ae64 LibJS: Move ConsoleObject construction from GlobalObject to Intrinsics
This will allow us to move the underlying console from GlobalObject to
ConsoleObject without still having to do a 'console' property lookup on
the GlobalObject.
2022-08-28 16:36:56 +01:00
Linus Groh
50428ea8d2 LibJS: Move intrinsics to the realm
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.

In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
2022-08-27 11:29:10 +01:00