This commit implements parsing for `yield *expr`, and the multiple
ways something can or can't be parsed like that.
Also makes yield-from a TODO in the bytecode generator.
Behold, the glory of javascript syntax:
```js
// 'yield' = expression in generators.
function* foo() {
yield
*bar; // <- Syntax error here, expression can't start with *
}
// 'yield' = identifier anywhere else.
function foo() {
yield
*bar; // Perfectly fine, this is just `yield * bar`
}
```
This is generated for Identifier nodes that represent a function
argument variable. It loads a given argument index from the current
call frame into the accumulator.
This patch adds a CallType to the Bytecode::Op::Call instruction,
which can be either Call or Construct. We then generate Construct
calls for the NewExpression AST node.
When executed, these get fed into VM::construct().
This adds a new PushLexicalEnvironment instruction that creates a new
LexicalEnvironment and pushes it on the VM's scope stack.
There is no corresponding PopLexicalEnvironment instruction yet,
so this will behave incorrectly with let/const scopes for example.
This replaces Bytecode::Op::EnterScope with a new NewFunction op that
instantiates a ScriptFunction from a given FunctionNode (AST).
This is then used to instantiate the local functions directly from
bytecode when entering a ScopeNode. :^)
These will be partly handled by the relevant ScopeNode due to
hoisting, same basic idea as function declarations.
VariableDeclaration needs to do some work, but let's stub it out
first and start empty.
EnterUnwindContext pushes an unwind context (exception handler and/or
finalizer) onto a stack.
LeaveUnwindContext pops the unwind context from that stack.
Upon return to the interpreter loop we check whether the VM has an
exception pending. If no unwind context is available we return from the
loop. If an exception handler is available we clear the VM's exception,
put the exception value into the accumulator register, clear the unwind
context's handler and jump to the handler. If no handler is available
but a finalizer is available we save the exception value + metadata (for
later use by ContinuePendingUnwind), clear the VM's exception, pop the
unwind context and jump to the finalizer.
ContinuePendingUnwind checks whether a saved exception is available. If
no saved exception is available it jumps to the resume label. Otherwise
it stores the exception into the VM.
The Jump after LeaveUnwindContext could be integrated into the
LeaveUnwindContext instruction. I've kept them separate for now to make
the bytecode more readable.
> try { 1; throw "x" } catch (e) { 2 } finally { 3 }; 4
1:
[ 0] EnterScope
[ 10] EnterUnwindContext handler:@4 finalizer:@3
[ 38] EnterScope
[ 48] LoadImmediate 1
[ 60] NewString 1 ("x")
[ 70] Throw
<for non-terminated blocks: insert LeaveUnwindContext + Jump @3 here>
2:
[ 0] LoadImmediate 4
3:
[ 0] EnterScope
[ 10] LoadImmediate 3
[ 28] ContinuePendingUnwind resume:@2
4:
[ 0] SetVariable 0 (e)
[ 10] EnterScope
[ 20] LoadImmediate 2
[ 38] LeaveUnwindContext
[ 3c] Jump @3
String Table:
0: e
1: x
Instead of using Strings in the bytecode ops this adds a global string
table to the Executable struct which individual operations can refer
to using indices. This brings bytecode ops one step closer to being
pointer free.
Added Increment and Decrement bytecode ops to support this. Postfix
updates use a temporary register to preserve the original value.
Note that this patch only implements Identifier updates. Member
expression updates are a TODO.
This limits the size of each block (currently set to 1K), and gets us
closer to a canonical, more easily analysable bytecode format.
As a result of this, "Labels" are now simply entries to basic blocks.
Since there is no more 'conditional' jump (as all jumps are always
taken), JumpIf{True,False} are unified to JumpConditional, and
JumpIfNullish is renamed to JumpNullish.
Also fixes#7914 as a result of reimplementing the loop logic.
This change removes the mmap inside of Block in favor of a growing
vector of bytes. This is favorable for two reasons:
- We don't take more space than we need
- There is no limit to the growth of the vector (previously, if
the Block overstepped its 64kb boundary, it would just crash)
However, if that vector happens to resize, any pointer pointing into
that vector would become invalid. To avoid this, this commit adds an
InstructionHandle<Op> class which just stores a block and an offset
into that block.
This ensures that "while", do...while, "for" expressions have a
properly initialized result value even if the user terminated
the loop body via break or the loop body wasn't executed at all.
This commit introduces the concept of an accumulator register to
LibJS's bytecode interpreter. The accumulator register is always
register 0, and most simple instructions use it for reading and
writing.
Not only does this slim down the AST, but it also simplifies a lot of
the code. For example, the generate_bytecode methods no longer need
to return an Optional<Register>, as any opcode which has a "return"
value will always put it into the accumulator.
This also renames the old Op::Load to Op::LoadImmediate, and uses
Op::Load to load from a register into the accumulator. There is
also an Op::Store to put the value in the accumulator into another
register.