Similar to POSIX read, the basic read and write functions of AK::Stream
do not have a lower limit of how much data they read or write (apart
from "none at all").
Rename the functions to "read some [data]" and "write some [data]" (with
"data" being omitted, since everything here is reading and writing data)
to make them sufficiently distinct from the functions that ensure to
use the entire buffer (which should be the go-to function for most
usages).
No functional changes, just a lot of new FIXMEs.
`Stream` will be qualified as `AK::Stream` until we remove the
`Core::Stream` namespace. `IODevice` now reuses the `SeekMode` that is
defined by `SeekableStream`, since defining its own would require us to
qualify it with `AK::SeekMode` everywhere.
Case folding rules have a similar mapping style as special casing rules,
where one code point may map to zero or more case folding rules. These
will be used for case-insensitive string comparisons. To see how case
folding can differ from other casing rules, consider "ß" (U+00DF):
>>> "ß".lower()
'ß'
>>> "ß".upper()
'SS'
>>> "ß".title()
'Ss'
>>> "ß".casefold()
'ss'
And remove links that aren't adding much value but will often get out of
date (i.e. links to UCD files, which are already all listed in
unicode_data.cmake).
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Hand-picking the smallest index type that fits a particular generated
array started with commit 3ad159537e. This
was to reduce the size of the generated library.
Since then, the number of types using UniqueStorage has grown a ton,
creating a long list of types for which index types are manually picked.
When a new UCD/CLDR/TZDB is released, and the current index type no
longer fits the generated data, we fail to generate. Tracking down which
index caused the failure is a pretty annoying process.
Instead, we can just use size_t while in the generators themselves, then
automatically pick the size needed for the generated code.
Previously the s_decomposition_mappings variable would refer to other
data in s_decomposition_mappings_data. This would cause thousands of
avoidable relocations at load time.
This saves about 128kB RAM for each process which uses LibUnicode.
The mappings are exposed via `Unicode::code_point_decomposition(u32)`
and `Unicode::code_point_decompositions()`, the latter being useful for
reverse searching a code point from its decomposition.
The normalization code does not make use of `Quick_Check` props (https://www.unicode.org/reports/tr44/#Decompositions_and_Normalization),
meaning no quick check optimizations.
Doesn't use them in libc headers so that those don't have to pull in
AK/Platform.h.
AK_COMPILER_GCC is set _only_ for gcc, not for clang too. (__GNUC__ is
defined in clang builds as well.) Using AK_COMPILER_GCC simplifies
things some.
AK_COMPILER_CLANG isn't as much of a win, other than that it's
consistent with AK_COMPILER_GCC.
Without this, GenerateUnicodeData crashes when run during the build.
With this, `serenity.sh run` brings up a running SerenityOS.
Since GenerateUnicodeData doesn't take a lot of time to run, just
disable optimizations to work around the problem for now.
Works around #15449.
The UCD only cares about a few locales for special casing rules (az, lt,
and tr). Unfortunately, LibUnicode cannot use LibLocale once the
libraries are separate because LibLocale will need to use LibUnicode for
many more things; thus there would be a circular dependency. Instead,
just generate the small enum needed for this one use case.
To prepare for placing all CLDR generated data in a new library,
LibLocale, this moves the code generators for the CLDR data to the
LibLocale subfolder.
Similar to commit becec35, our code point display name data was a large
list of StringViews. RLE can be used here as well to remove about 32 MB
from the initialized data section to the read-only section.
Some of the refactoring to store strings as indices into an RLE array
also lets us clean up some of the code point name generators.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
This commit has no behavior changes.
In particular, this does not fix any of the wrong uses of the previous
default parameter (which used to be 'false', meaning "only replace the
first occurence in the string"). It simply replaces the default uses by
String::replace(..., ReplaceMode::FirstOnly), leaving them incorrect.
Similar reasoning to making Core::Stream::read() return Bytes, except
that every user of read_line() creates a StringView from the result, so
let's just return one right away.
This is a temporary mechanism while LibUnicode is in an in-between state
where some symbols are weakly linked and others are dynamically loaded.
The latter require an asm() label to be loaded.
The generated data for libunicodedata.so is quite large, and loading it
is a price paid by nearly every application by way of depending on
LibRegex. In order to defer this cost until an application actually uses
one of the surrounding APIs, dynamically load the generated symbols.
To be able to load the symbols dynamically, the generated methods must
have demangled names. Typically, this is accomplished with `extern "C"`
blocks. The clang toolchain complains about this here because the types
returned from the generators are strictly C++ types. So to demangle the
names, we use the asm() compiler directive to manually define a symbol
name; the caveat is that we *must* be sure the symbols are unique. As an
extra precaution, we prefix each symbol name with "unicode_". For more
details, see: https://gcc.gnu.org/onlinedocs/gcc/Asm-Labels.html
This symbol loader used in this implementation provides the additional
benefit of removing many [[maybe_unused]] attributes from the LibUnicode
methods. Internally, if ENABLE_UNICODE_DATABASE_DOWNLOAD is OFF, the
loader is able to stub out the function pointers it returns.
Note that as of this commit, LibUnicode is still directly linked against
LibUnicodeData. This commit is just a first step towards removing that.
For example, consider the following adjacent entries in UnicodeData.txt:
3400;<CJK Ideograph Extension A, First>;Lo;0;L;;;;;N;;;;;
4DBF;<CJK Ideograph Extension A, Last>;Lo;0;L;;;;;N;;;;;
Our current implementation would assign the display name "CJK Ideograph
Extension A" to code points U+3400 & U+4DBF, but not to the code points
in between. Not only should those code points be assigned a name, but
the Unicode spec also has formatting rules on what the names should be
(the names for these ranged code points are not as they appear in
UnicodeData.txt).
The spec also defines names for code point ranges that actually are
listed individually in UnicodeData.txt. For example:
2F800;CJK COMPATIBILITY IDEOGRAPH-2F800;Lo;0;L;4E3D;;;;N;;;;;
2F801;CJK COMPATIBILITY IDEOGRAPH-2F801;Lo;0;L;4E38;;;;N;;;;;
2F802;CJK COMPATIBILITY IDEOGRAPH-2F802;Lo;0;L;4E41;;;;N;;;;;
Code points are only coalesced into a range if all fields after the name
are equivalent. Our parser will insert the range and its name formatting
pattern when it comes across the first code point in that range, then
ignore other code points in that range. This reduces the number of names
we generated by nearly 2,000.
This will be used for locale aliases as well. Also rename the "property"
field in this struct to "name", as it no longer is only used for
property aliases.
The *_from_string() and resolve_*_alias() generated methods are the last
remaining users of HashMap in the LibUnicode generated files (read: the
last methods not using compile-time structures). This converts these
methods to use an array containing pairs of hash values to the desired
lookup value.
Because this code generation is the same between GenerateUnicodeData.cpp
and GenerateUnicodeLocale.cpp, this adds a GeneratorUtil.h header to the
LibUnicode generators to contain the method that generates the methods.