This patch adds two macros to declare per-type allocators:
- JS_DECLARE_ALLOCATOR(TypeName)
- JS_DEFINE_ALLOCATOR(TypeName)
When used, they add a type-specific CellAllocator that the Heap will
delegate allocation requests to.
The result of this is that GC objects of the same type always end up
within the same HeapBlock, drastically reducing the ability to perform
type confusion attacks.
It also improves HeapBlock utilization, since each block now has cells
sized exactly to the type used within that block. (Previously we only
had a handful of block sizes available, and most GC allocations ended
up with a large amount of slack in their tails.)
There is a small performance hit from this, but I'm sure we can make
up for it elsewhere.
Note that the old size-based allocators still exist, and we fall back
to them for any type that doesn't have its own CellAllocator.
Stop worrying about tiny OOMs. Work towards #20449.
While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
Some of these are allocated upon initialization of the intrinsics, and
some lazily, but in neither case the getters actually return a nullptr.
This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has
an `operator T&()`), and also has the interesting side effect of forcing
us to explicitly use the FunctionObject& overload of call(), as passing
a NonnullGCPtr is ambigous - it could implicitly be turned into a Value
_or_ a FunctionObject& (so we have to dereference manually).
This includes an Error::create overload to create an Error from a UTF-8
StringView. If creating a String from that view fails, the factory will
return an OOM InternalError instead. VM::throw_completion can also make
use of this overload via its perfect forwarding.
This constructor was easily confused with a copy constructor, and it was
possible to accidentally copy-construct Objects in at least one way that
we dicovered (via generic ThrowCompletionOr construction).
This patch adds a mandatory ConstructWithPrototypeTag parameter to the
constructor to disambiguate it.
Note that js_rope_string() has been folded into this, the old name was
misleading - it would not always create a rope string, only if both
sides are not empty strings. Use a three-argument create() overload
instead.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
A struct with three raw pointers to other GC'd types is a pretty big
liability, let's just turn this into a Cell itself.
This comes with the additional benefit of being able to capture it in
a lambda effortlessly, without having to create handles for individual
members.
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.
In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
will later perform a direct lookup without going through the global
object
This is a continuation of the previous three commits.
Now that create() receives the allocating realm, we can simply forward
that to allocate(), which accounts for the majority of these changes.
Additionally, we can get rid of the realm_from_global_object() in one
place, with one more remaining in VM::throw_completion().
This is a continuation of the previous two commits.
As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
This allows the host of LibJS (notably LibWeb in this case) to override
certain functions such as HostEnqueuePromiseJob, so it can do it's own
thing in certain situations. Notably, LibWeb will override
HostEnqueuePromiseJob to put promise jobs on the microtask queue.
This also makes promise jobs use AK::Function instead of
JS::NativeFunction. This removes the need to go through a JavaScript
function and it more closely matches the spec's idea of "abstract
closures"
Since VM::exception() no longer exists this is now useless. All of these
calls to clear_exception were just to clear the VM state after some
(potentially) failed evaluation and did not use the exception itself.
This includes:
- Parsing proper LabelledStatements with try_parse_labelled_statement()
- Removing LabelableStatement
- Implementing the LoopEvaluation semantics via loop_evaluation() in
each IterationStatement subclass; and IterationStatement evaluation
via {For,ForIn,ForOf,ForAwaitOf,While,DoWhile}Statement::execute()
- Updating ReturnStatement, BreakStatement and ContinueStatement to
return the appropriate completion types
- Basically reimplementing TryStatement and SwitchStatement according to
the spec, using completions
- Honoring result completion types in AsyncBlockStart and
OrdinaryCallEvaluateBody
- Removing any uses of the VM unwind mechanism - most importantly,
VM::throw_exception() now exclusively sets an exception and no longer
triggers any unwinding mechanism.
However, we already did a good job updating all of LibWeb and userland
applications to not use it, and the few remaining uses elsewhere don't
rely on unwinding AFAICT.
In the end this is a nicer API than having separate has_{value,target}()
and having to check those first, and then making another Optional from
the unwrapped value:
completion.has_value() ? completion.value() : Optional<Value> {}
// ^^^^^^^^^^^^^^^^^^
// Implicit creation of non-empty Optional<Value>
This way we need to unwrap the optional ourselves, but can easily pass
it to something else as well.
This is in anticipation of the AST using completions :^)
I wanted to do this for a long time. The guts of Promise are pretty
complex, and it's easier to understand with the spec right next to it.
Also found a couple of issues along the way :^)
These should all have a name with an empty string. Not only does test262
verify this, but it also verifies that (for the executor) the name
property is defined after the length property.
Almost everything in LibJS includes Cell.h, don't force all code to
include AK/TypeCasts.h + AK/String.h. Instead include them where they
are actually used and required.
As mentioned on Discord earlier, we'll add these to all new functions
going forward - this is the backfill. Reasons:
- It makes you look at the spec, implementing based on MDN or V8
behavior is a no-go
- It makes finding the various functions that are non-compliant easier,
in the future everything should either have such a comment or, if it's
not from the spec at all, a comment explaining why that is the case
- It makes it easier to check whether a certain abstract operation is
implemented in LibJS, not all of them use the same name as the spec.
E.g. RejectPromise() is Promise::reject()
- It makes it easier to reason about vm.arguments(), e.g. when the
function has a rest parameter
- It makes it easier to see whether a certain function is from a
proposal or Annex B
Also:
- Add arguments to all functions and abstract operations that already
had a comment
- Fix some outdated section numbers
- Replace some ecma-international.org URLs with tc39.es
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Almost a year after first working on this, it's finally done: an
implementation of Promises for LibJS! :^)
The core functionality is working and closely following the spec [1].
I mostly took the pseudo code and transformed it into C++ - if you read
and understand it, you will know how the spec implements Promises; and
if you read the spec first, the code will look very familiar.
Implemented functions are:
- Promise() constructor
- Promise.prototype.then()
- Promise.prototype.catch()
- Promise.prototype.finally()
- Promise.resolve()
- Promise.reject()
For the tests I added a new function to test-js's global object,
runQueuedPromiseJobs(), which calls vm.run_queued_promise_jobs().
By design, queued jobs normally only run after the script was fully
executed, making it improssible to test handlers in individual test()
calls by default [2].
Subsequent commits include integrations into LibWeb and js(1) -
pretty-printing, running queued promise jobs when necessary.
This has an unusual amount of dbgln() statements, all hidden behind the
PROMISE_DEBUG flag - I'm leaving them in for now as they've been very
useful while debugging this, things can get quite complex with so many
asynchronously executed functions.
I've not extensively explored use of these APIs for promise-based
functionality in LibWeb (fetch(), Notification.requestPermission()
etc.), but we'll get there in due time.
[1]: https://tc39.es/ecma262/#sec-promise-objects
[2]: https://tc39.es/ecma262/#sec-jobs-and-job-queues