Attempting to set `HTMLInputElement.size` to 0 via IDL now throws an
IndexSizeError DOMException. Attempting to set it to a value larger
than 2147483647 results in it being set to the default value.
According to the HTML specification, the `size` attribute of an input
element must be a valid non-negative integer greater than zero. If the
value is invalid or set to `0`, the default size of `20` should be used.
This small change fixes one issue identified in
https://wpt.live/html/rendering/widgets/input-text-size.html
The WPT test suite was also automatically imported.
In line with the ShadowRealm proposal changes in the WebIDL spec:
webidl#1437 and supporting changes in HTML spec.
This is required for ShadowRealms as they have no relevant settings
object on the shadow realm, so fixes a crash in the QueueingStrategy
test in this commit.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
The StyleResolver can find the specified CSS values for the parent
element via the DOM. Forcing everyone to locate specified values for
their parent was completely unnecessary.
Bring the names of various boxes closer to spec language. This should
hopefully make things easier to understand and hack on. :^)
Some notable changes:
- LayoutNode -> Layout::Node
- LayoutBox -> Layout::Box
- LayoutBlock -> Layout::BlockBox
- LayoutReplaced -> Layout::ReplacedBox
- LayoutDocument -> Layout::InitialContainingBlockBox
- LayoutText -> Layout::TextNode
- LayoutInline -> Layout::InlineNode
Note that this is not strictly a "box tree" as we also hang inline/text
nodes in the same tree, and they don't generate boxes. (Instead, they
contribute line box fragments to their containing block!)
This patch makes Page weakable and allows page-less frames to exist.
Page is single-owner, and Frame is multiple-owner, so it's not sound
for Frame to assume its containing Page will stick around for its own
entire lifetime.
Fixes#3976.
Following in the footsteps of <input type=checkbox>, this patch adds
LayoutButton which implements a basic push button using LibGfx styling
primitives.
This is implemented entirely inside LibWeb, there is no GUI::CheckBox
widget instantiated, unlike other input types. All input types should
be moved to this new style of implementation.
LibWeb keeps growing and the Web namespace is filling up fast.
Let's put DOM stuff into Web::DOM, just like we already started doing
with SVG stuff in Web::SVG.